TL;DR
The abilty to change the behaviour of turrets, other than priorityWhat?
The turrets come with some attributes, like angle or range.We should be able to change those attributes on the fly to have a more accurate defense of our bases or platforms.
The goal here is not to have infinite range turrets but a customizable area to protect.
Use case
I want to use turrets to protect one side of my ship, and the other, the other side By changing angles of turrets, I can fine tune which turret will activate and why.
I want my laser turrets to activate only when asteroids are a real danger By changing the maximum range, I can prevent my turret from using electricity to break the blue asteroid since it's not dangerous.