Configurable turrets

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Dragunova01
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Joined: Wed Jun 04, 2025 11:18 am
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Configurable turrets

Post by Dragunova01 »

TL;DR
The abilty to change the behaviour of turrets, other than priority

What?
The turrets come with some attributes, like angle or range.
We should be able to change those attributes on the fly to have a more accurate defense of our bases or platforms.
The goal here is not to have infinite range turrets but a customizable area to protect.

Use case

I want to use turrets to protect one side of my ship, and the other, the other side
Capture d’écran du 2025-06-04 13-51-09.png
Capture d’écran du 2025-06-04 13-51-09.png (672.46 KiB) Viewed 738 times
By changing angles of turrets, I can fine tune which turret will activate and why.

I want my laser turrets to activate only when asteroids are a real danger
Capture d’écran du 2025-06-04 14-02-51.png
Capture d’écran du 2025-06-04 14-02-51.png (993.47 KiB) Viewed 738 times
By changing the maximum range, I can prevent my turret from using electricity to break the blue asteroid since it's not dangerous.

Why?
As the game allows us to build complex base, it could be beneficial to add some customization to turrets.
Off topic
I did my best to go right on the goal and illustrate this suggestion without being boring to read and I checked about turrets, I didn't see any suggestion about this, sorry if I was blind.
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