Make Richtext also work inside of combinators description fields

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Onii-ChanFL
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Make Richtext also work inside of combinators description fields

Post by Onii-ChanFL »

TL;DR
I want to be able to use richtags inside of any description field like in the combinators description textfield or maybe even inside of a blueprint description field

What?
I posted a bug viewtopic.php?p=692711#p692711 when I tried out some tags from https://wiki.factorio.com/rich_text inside of a combinators description textfield.

I mention this already existing part:
05-22-2026, 19-30-18.png
05-22-2026, 19-30-18.png (457.15 KiB) Viewed 136 times

I would like to have the this part of it:
05-22-2026, 19-30-27.png
05-22-2026, 19-30-27.png (69.19 KiB) Viewed 136 times

and this part:
05-22-2026, 19-30-38.png
05-22-2026, 19-30-38.png (18.67 KiB) Viewed 136 times
I would love to be able to use the custom information parts of items/entities here but also have the possibility to write complete custom tooltips on my own.

Please bear with my photoshop skills 😅
So it could look something like this:
05-22-2026, 19-30-47.png
05-22-2026, 19-30-47.png (114.25 KiB) Viewed 136 times

or this:
05-22-2026, 19-31-03.png
05-22-2026, 19-31-03.png (163.08 KiB) Viewed 136 times

or all together like this:
05-22-2026, 19-31-21.png
05-22-2026, 19-31-21.png (182.03 KiB) Viewed 136 times


Personally I am fine with writing this Tag style, but depending on the effort you guys want to implement/fix this, I also see the possibility of having a Category inside of the popup when selecting a richtext-icon, which would be an "Editor" for custom tooltips, or a way of selecting the tooltip parts.
Why?
It seems the feature itself isn't completely implemented this way for it like in the console of the game yet and if you try using it, it either way crashes or only displays the icon of it.
I think it adds for people who are creating blueprints or especially complex circuits to help explaining and documenting them.
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