[0.15] Tiberium

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Zillo7
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[0.15] Tiberium

Post by Zillo7 »

Description:
  • Harvest Tiberium and convert it to raw resources for your factory.
Details: Download
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This mod adds Tiberium, a new ore which spreads across the map over time. Tiberium also destroys structures it comes in contact with. There's a set of new recipes to process the Tiberium ore into anything your factory could need(All of the ores, coal, crude oil, and water).

Zillo7
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Re: [0.15] Tiberium

Post by Zillo7 »

Here's the recipe chain in image form:
Image

The recipes for processing the ore into liquids and the liquids to other ores are very inefficient, so you'll need a lot of Tiberium ore to make any substantial amount of finished ore. However its really easy to mine; two electric miners can saturate a red belt. The only limit to how fast you can process Tiberium ore is how fast you can throw it into the chemical plants.


I'm also working on a harvester vehicle to harvest Tiberium ore even faster, but I have no artistic ability. Would someone be willing to draw/render a harvester vehicle sprite sheet? :D

Imca
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Re: [0.15] Tiberium

Post by Imca »

Not sure if your still working on this, but if you are would it be possible to make the tiberium control network a building/toggle?

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