[MOD 0.15] Overmind

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evildogbot100
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[MOD 0.15] Overmind

Post by evildogbot100 »

Type: Mod
Name: Overmind
Description: Make biter base interconnected on creep and create special biter based on what resources are around
License: MIT
Version: 0.1.1
Release: 2017-06-19
Tested-With-Factorio-Version: 0.15.23
Category: Gameplay
Tags: Enemies
Download-Url: https://mods.factorio.com/api/downloads ... _0.1.1.zip
Website: https://mods.factorio.com/mods/evildogbot100/Overmind
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miturion
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Re: [MOD 0.15] Overmind

Post by miturion »

O god, zerg are on the planet! :o
Awesome!

Sworn
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Re: [MOD 0.15] Overmind

Post by Sworn »

OK here is a test world that I was testing with Creative mod, unfortunately the test mod get outdate after the last update, but any ways, it still working for the error.
It actually happens when you kill a base.

Just run to the right, you have power armor with laser on it so just walk through. You will see that when a base is killed, you got this error. When you kill just bitters it works normally.
Attachments
test_error.zip
(4.41 MiB) Downloaded 132 times
Factorio 2017-07-03 22-15-10-33.png
Factorio 2017-07-03 22-15-10-33.png (2.83 MiB) Viewed 3827 times

evildogbot100
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Re: [MOD 0.15] Overmind

Post by evildogbot100 »

I have no idea, one of your mod that tweaks spawner might be incompatible with my mod. It seems like my mod fails to detect some biter spawner in that game. I will try to find a way to work on this.

Sworn
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Re: [MOD 0.15] Overmind

Post by Sworn »

I don't know what you did, or other mods did but it is working.

Is just my imagination or the "healing green cloud" from "green" spiters are healing you too... :shock: .

I don't know how if it is possible but they should damage you..... Just wondering hahahhaa

Typhaaris
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Re: [MOD 0.15] Overmind

Post by Typhaaris »

Fantastic, been waiting for someone to make a mod like this for a long time. Was this inspired by the suggestion I posted back in November, or is this entirely your own idea?

evildogbot100
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Re: [MOD 0.15] Overmind

Post by evildogbot100 »

Yes, It is based on your suggestion, I just can't find a good way to implement it so I make some compromise and simplify some of the things. It is currently on halt though, since I have to go back to school.

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