[0.13.3+] FuPower (Fusion power and more)

Topics and discussion about specific mods
Julianus
Inserter
Inserter
Posts: 29
Joined: Sat Jan 31, 2015 7:33 pm
Contact:

[0.13.3+] FuPower (Fusion power and more)

Post by Julianus »

This update to 0.13.x is not compatible with 0.12.x due to many name changes in the base mod. (especially underground belts)

Type: Mod
Name: FuPower
Description: Selection of late game features for energy, transportation, trains, oil and weapons.
License: MIT License
Version: 1.0.1
Release date: 2016-06-02
Factorio Version: 0.13.3+
Tested with: 0.13.3
Category: (Item, Compilation)
Tags: Fusion, Energy, Train, Weapons, Inserters, Belts, Robots, Multiplayer
Download-Url: Download 1.0.1
Website: https://github.com/JulianSchutsch/FuPower
License
Description
Demonstration
Configuration
Credits
Search for graphics
Version history
Qon
Smart Inserter
Smart Inserter
Posts: 2164
Joined: Thu Mar 17, 2016 6:27 am
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Qon »

Thank you for updating this mod for Factorio0.13!
The faster construction bots and the tank have been quite useful for me.
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Vuliev
Burner Inserter
Burner Inserter
Posts: 9
Joined: Wed May 11, 2016 10:50 pm
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Vuliev »

Any chance you can break the mod up into the different parts? I'm just interested in trying out the super/alien belts.
Julianus
Inserter
Inserter
Posts: 29
Joined: Sat Jan 31, 2015 7:33 pm
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Julianus »

Actually, the mod is modular. Have a look at the Configuration Section in the description.

You can just set all features but the ones you like to False.
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Airat9000 »

mod upadate in 14-15 version?
Julianus
Inserter
Inserter
Posts: 29
Joined: Sat Jan 31, 2015 7:33 pm
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Julianus »

Maybe, though the changes may be significant.

For 0.15 I have to check how the new steam system works...and how the fusion might fit there.

Won't be soon though.
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Airat9000 »

Julianus wrote:Maybe, though the changes may be significant.

For 0.15 I have to check how the new steam system works...and how the fusion might fit there.

Won't be soon though.
hello please updat\e in 15.0 find bugs

not start in mod
Airat9000
Smart Inserter
Smart Inserter
Posts: 1418
Joined: Fri Mar 28, 2014 12:32 am
Contact:

Re: [0.13.3+] FuPower (Fusion power and more)

Post by Airat9000 »

:D please update in 15.0
Post Reply

Return to “Mods”