[MOD.12.x][0.13.x] Super Assembling Machine (S.A.M.)

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BOFan80
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[MOD.12.x][0.13.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Sun May 08, 2016 5:35 am

This is S.A.M. (Super Assembling Machine]

With S.A.M. you can produce a lot of final Products like normal Assambling machines or Solar panels in one new Assemblingmachine. For more Information please read the long Description.

Image

Name: Super_assembling_machine
Version: 0.1.1
Title:Super Assembling Machine (S.A.M.)
Author: BOFan80
Release: May 8th 2016
License: MIT License https://opensource.org/licenses/MIT
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Long Discription
Changelog
To Do List:

adding chemical plant at S.A.M. with recipes added with version 0.3.0 fpr Factorio 0.13.x
adding Final Products
adding 3. Party Mods (mod suggestions are welcome)

Do you want more Vanilla Items as a recipe. Please Tell me, so i can add this recipes
Attachments
Super_assembling_machine_0.3.2.zip
Version 0.3.2 Bugfixing
(545.04 KiB) Downloaded 177 times
Super_assembling_machine_0.3.0.zip
Version 0.3.0 Only for Factorio 0.13.X
(543.37 KiB) Downloaded 124 times
Super_assembling_machine_0.2.1.zip
Version 0.2.1
(526.13 KiB) Downloaded 151 times
Last edited by BOFan80 on Mon Aug 01, 2016 12:23 pm, edited 7 times in total.
please notice that my natove language is german, so my english is not so good. Thx

Koub
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by Koub » Sun May 08, 2016 7:10 am

OK so basically, this mod allows you to just feed this assembling machine with iron, copper, coal, water, petroleum gas, lubricant, and to produce any single item in the game ?
I confess I don't see the interest of removing all what makes what's Factorio to replace it with a this only machine is the only thing you'll ever need again".
Koub - Please consider English is not my native language.

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Sun May 08, 2016 11:16 am

Koub wrote:OK so basically, this mod allows you to just feed this assembling machine with iron, copper, coal, water, petroleum gas, lubricant, and to produce any single item in the game ?
I confess I don't see the interest of removing all what makes what's Factorio to replace it with a this only machine is the only thing you'll ever need again".
That's not right.

You must produce all Items, who didn't produce in the normal assembling machines. You also need all Chemical plants and furnace. You must Prduce batterys, plastic bars etc. Only the last step(s) are reduce to one step.
please notice that my natove language is german, so my english is not so good. Thx

Lurkily
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by Lurkily » Sun May 08, 2016 3:16 pm

But the goal seems to be to produce anything in one step, (or two,) as you want to add a chemical plant.
Last edited by Lurkily on Sun May 08, 2016 6:13 pm, edited 1 time in total.

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Adil
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by Adil » Sun May 08, 2016 4:33 pm

BOFan80 wrote:
Koub wrote:OK so basically, this mod allows you to just feed this assembling machine with iron, copper, coal, water, petroleum gas, lubricant, and to produce any single item in the game ?
I confess I don't see the interest of removing all what makes what's Factorio to replace it with a this only machine is the only thing you'll ever need again".
That's not right.

You must produce all Items, who didn't produce in the normal assembling machines. You also need all Chemical plants and furnace. You must Prduce batterys, plastic bars etc. Only the last step(s) are reduce to one step.
OK so basically, this mod allows you to just feed this assembling machine with steel-plate, iron-plate, copper-plate, coal, plastic, lubricant, sulfur, and to produce any single item in the game ?
I confess I don't ...
:P
(but hey, if it tickles your tickles.)
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.

rubberduck
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by rubberduck » Sat May 14, 2016 7:41 am

This tickels my tickels there is a similar idea in the mod cyberchest.
however i find your mod far more convienient and superior to it.

Image
visit https://factorioprints.com/ for all your blueprint needs

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Sun May 15, 2016 5:54 pm

New Update with Balancing for more info show changelog at the first post
please notice that my natove language is german, so my english is not so good. Thx

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Tue May 24, 2016 3:44 pm

Big Changes

In Version 0.2.0 i decided to change one little thing. But this little thing will change the hole gameplay.

You must now choose between S.A.M. or the logistic robots. If you researched one of them, you can't research the other one.
please notice that my natove language is german, so my english is not so good. Thx

Musty260
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by Musty260 » Fri May 27, 2016 7:42 pm

Hey i found a bug in your mod (I'm using 0.1.1 of your mod).
When I try to make processing units with the SAM it isnt actually doing anything.
Also, in the recipe it says 0 sulphuric acid and i connected it to some sulphuric acid, but it doesnt work with or without the sulphuric acid.
Here's a screenshot: Image
I am using quite a few other mods, such as 5dim mods. If you need me to provide a full list of the mods i use I can.

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Fri May 27, 2016 8:10 pm

I will fix it, but in Version 1.2 and 2.0 this Bug exist no more, befasse i fix IT in Version 1.2
please notice that my natove language is german, so my english is not so good. Thx

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Sun Jun 05, 2016 3:26 pm

In Version 0.2.0 there was little bug. It was possible to research logistic-robotics and S.A.M at the same time. Now, so i hope, i found this bug and delete it. You must now choose between this technologies
please notice that my natove language is german, so my english is not so good. Thx

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thereaverofdarkness
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by thereaverofdarkness » Mon Jun 06, 2016 7:30 pm

I think it should be a 6x6 building to make room for all the little robotic pieces inside.

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Mon Jun 06, 2016 7:36 pm

thereaverofdarkness wrote:I think it should be a 6x6 building to make room for all the little robotic pieces inside.
Good idea. But o dont know how to make the building larger. I am an absolut beginner in modding factorio :?
please notice that my natove language is german, so my english is not so good. Thx

callum1234
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by callum1234 » Wed Jun 08, 2016 3:11 pm

I can only produce a limited variety of items in my SAM. Is there a reason for this? for example i cannot produce solar pannels??

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Wed Jun 08, 2016 4:33 pm

did you start a new game or played an old savegame?
please notice that my natove language is german, so my english is not so good. Thx

BOFan80
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Re: [MOD.12.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Sun Jul 03, 2016 11:18 am

Version 0.3.0 added

This Version is for Factorio 0.13.x (Beta)
use ony with the beta.
please notice that my natove language is german, so my english is not so good. Thx

BOFan80
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Re: [MOD.12.x][0.13.x] Super Assembling Machine (S.A.M.)

Post by BOFan80 » Mon Aug 01, 2016 8:10 am

added Version 0.3.1
Added Stack Inserter and Stack Filter Inserter
Changed recipe for Battery
please notice that my natove language is german, so my english is not so good. Thx

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