Info / Long Description:
- Name: Logistics Railway
- Latest Release: v1.0.8, May 16, 2016
- Factorio Version: 0.12.33
- License: MIT License
- Author: Supercheese
- Github: https://github.com/Suprcheese/Logistics-Railway
For example: If a wagon stops on top a Passive Provider rail, then its contents will be provided directly to the logistics network just like a passive provider chest.
You can, additionally, determine visually when a regular wagon becomes a Logistics Wagon when its alt-view cargo icons shrink in size.
In order to use Requester Rails, click them to set the logistics requests for any wagon that stops on top of them. You can, of course, copy/paste between Requester Rails just like with regular Requester Chests.
You can even use Requester Rails to automatically fuel up your locomotives! Please be careful to only request valid fuel items into locomotives, as all non-fuel items that cannot be inserted into locomotives will be destroyed. Also note that locomotives cannot use the other three types of rail.
The recipe for all Logistics Rails is merely a single regular rail piece, and when you remove a Logistics Rail, you receive a regular rail, for maximum flexibility.
If this recipe seems to cheap to you, it can be changed in the configuration file.
Known Issues/Quirks:
Any time a Cargo Wagon becomes a Logistics Wagon, its inventory is dumped into a separate invisible entity, and it is in fact that entity that interacts with the logistics network.
When its inventory has been given to the other entity, the wagon's regular inventory is emptied and you are prevented from inserting/removing items by hand, unless you manually stop the train.
Requester Rails have a dummy item (control panel icon) auto-inserted on creation. This allows them to have logistics requests set but not actually request any items until a wagon comes along.
Please do not remove the control panel item. You needn't concern yourself with it, as it will be properly dealt with by the mod code.
Sadly it seems that you cannot quick-replace regular rails with Logistics Rails, but you can rotate the logistics rails by 90° and then place them over the existing rails, then re-place them in the proper orientation.
It is possible to get stuck in a diagonal building mode, however, if you grab some regular Straight Rails, rotate them diagonally, then immediately grab some Logistics Rails.
If this happens to you, fret not, for if you try to place a Logistics Rail diagonally, the mod will automatically return you to orthoganal rail placement.
You are also not allowed to place ghost-diagonals of Logistics Rails.
While regular Straight Rails can overlap, Logistics Rails cannot.
This mod is NOT compatible with other mods that introduce logistics wagons such as 5dim Trains. It is, however, compatible with Bob's mods, Stainless Steel Wagon, and other such wagon mods that don't use control.lua.
I was originally inspired to make this mod by a conversation on IRC between Afforess and Fatmice. Props to you guys for coming up with the idea!
I also extend thanks to TheAIBot for simplifying some duplicated code segments.
Thanks to Choumiko, Logistics Railway is now compatible with Smart Trains (v0.3.77 or greater)!
See the readme for more details and credits.
Please report bugs, should you find any. Enjoy the botswarms.