[MOD 0.12.11+][EvoGUI] steinios logistic sensor 0.0.2

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steinio
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[MOD 0.12.11+][EvoGUI] steinios logistic sensor 0.0.2

Post by steinio »

Type: Mod
Name: steinios logistic sensor
Description: Adds an EvoGUI sensor which shows the total and the amount of free logistic/construction bots.
License: MIT
Version: 0.0.2
Release: 2016-06-02
Tested-With-Factorio-Version: 0.12.35
Dependencies: EvoGUI >= 0.4.16
Download-Url:
0.12:
steinios_logistic_sensor_0.0.2.zip
(1.74 KiB) Downloaded 69 times
0.13: https://mods.factorio.com/mods/steinio/ ... tic_sensor
Attention: Only for single player games!
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Last edited by steinio on Sat Jul 16, 2016 12:58 pm, edited 10 times in total.
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Miravlix
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Re: [MOD 0.12.11+][EvoGUI] steinios logistic sensor 0.0.1

Post by Miravlix »

The multiple network support ruins it for me, as the view will rotate through the mini networks I install in every resource gathering outpost. So most of the time it will tell me some network has 5/5 robots.

Maybe it should ignore the smaller ones when the number of robots assigned to it, is too small to be worthwhile information.

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Re: [MOD 0.12.11+][EvoGUI] steinios logistic sensor 0.0.1

Post by steinio »

Thanks for your response.

I added some options to the control.lua, which hopefully are what you are looking for:

- cycle: set it to false and only one network will be displayed
- network_id: the id of the network you want to see

Well after reading your post a third time i added this new option which i suppose you need:
- minimum_logistic_robots: the amount of logistic robots a network must have to be displayed
Could change it to all robots (construction and logistic together), if needed.

More would be to far from my use case so maybe there will be no further development.

Greetings steinio
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