New feature in v1.1.3:
You can now use Upgrade Planner to selectively deconstruct items. Just set an item in the left column ("from") and put a Deconstruction Planner in the right column ("to"). Now when you use Upgrade Planner robots will deconstruct selected items without replacing them.
I have a request.
Please name your mod zip file/folder the same name as your mod title on the forum.!
so it can be more conveniently found if someone needs to update their mod or find it again.
A lot of mod devs are doing this, and it's a bit annoying.
Sure thing, you are right - I renamed the mod and this thread on the forum to "Upgrade Planner". BTW it is kds71 not 74
New error when I open the UI and click one of the "not set" buttons I get the following
Error while running the event handler:
API call when LauItemStack was invalid.
I currently have nothing set in the upgrade planner. After the notice it drops you back to the main menu.
This was a bug related to changes in handling cursor stack in Factorio v0.12, I fixed it in v1.1.3 of this mod.
Anyway, you are not supposed to click on the buttons with nothing in your hand - you should have an item you want to replace / replace with equipped.