- Build a maze out of walls and turrets to keep biters that are spawning in waves and possibly multiple positions from reaching a valuable target
- Campaign including a tutorial and three maps. Making new maps shouldn't be too hard
- Four different, unlockable turrets
- Simplified crafting recipies. You get to manage a small base for resources but are mostly busy building a maze
- Decide what to spend your mining efforts on: money for turrets, stone for walls or coffee for science
Just having this mod installed shouldn't affect the base game, at least for singleplayer. All new objects are disabled by default. Still, if one person in a (base) multiplayer game has this mod enabled, everyone needs to have it, even though it doesn't modify the base game.
Known issues
- Outrageously ugly
- Not well balanced
- Not usable in multiplayer
- Placing turrets and walls is slow on large maps, especially level 3
- Increase time between waves to enable proper base building. Craft items required for turrets with multiple ingredients instead of just buying them with money (not as elaborate as the base game though)
- Somehow make this work with random maps
- Multiplayer. Coop: one person builds the base, another the maze. PvP: decide if you want to spend resources on upgrading your maze or sending better biters to your opponent
- More things to research: maybe a stun turret, a tool to remove already placed turrets and walls, damage/range upgrades...