Bugs and problems

New energy types, decorations, electric train, new types of belts and inserters, bigger inventory and many more stuff.

Moderators: McGuten, odin_spain

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MrDrummer
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Re: Bugs and problems

Post by MrDrummer »

Wait, nevermind, i found the hitbox of the chest....

However the invisible requester chest does not move when the train does sometimes. This is VERY frustrating. Seems like it is permanently there now, even when i remove the requester cargo wagon.

arbuz_suika
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Re: Bugs and problems

Post by arbuz_suika »

This is bug or it's feature? Resetting of request slots in Requester Wagon when train start move..?

SnoopyTiga
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Re: Bugs and problems

Post by SnoopyTiga »

I have registered myself because I got a question. Maybe it's a bug... or a feature or I did not understand how the e-trains work.
ONE of my electric trains keep running out of fuel. It happened the third time and I wonder why. The other trains keep running fine. =/
I attatch the savegame. It is only the one train with one wagon for coal AND always at this position, (+/- 1 engine-lenght) causing all other trains to stand in deadlock.

<edit> Further information. I had to collect the engine and replace it, then it work normally,... 1-2 hours.</edit>
And an additional question, maybe someone has a quick answer for that:
My F.A.R.L is placing only one side (i did the blueprint thing) on the other side it places the signals, but not the tracks =/
(blueprint, FARL train and stuff all in the savegame as well ^^)

Game: 0.12.10
Mods:
5dim_core 2.0.0
5dim_train 2.0.0
Rail Tanker 1.0.1
FARL 0.4.2
RSO 1.3.4
and things that don't should cause trouble at all like BeltLayer and RessMonitor

I hope my english isn't that bad to read, I have problems with the tenses.

P.S. Just ignore that I barrel up the oil, with Rail Tanker installed ^.^
Just wanted to give it a try, I never played without Rail Tanker ;)
Ignore my playstyle at all, I am bad ^^
Attachments
5Dim-BugETrain.zip
savegame 5dim etrain bug/feature
(5.85 MiB) Downloaded 278 times

JohnnyBandit
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Re: Bugs and problems

Post by JohnnyBandit »

I have a game MANY hours in and now, when I went to try to load an auto save this time, despite doing it many times before, I now get a crash error of "__5dim_trains__/control.lua:743: attempt to index field '?' (a nil value)" the only thing I could think is different from now and other times I've loaded is I had Smart Trains having an Electric Train on a line that waits until empty and waits till full loop

Bsaa
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Re: Bugs and problems

Post by Bsaa »

@McGuten Nice work yo like you mod :)

but i have a bug/problem i cant craft the dytech MK 3 Electric Furnace the problem is ther is no way to craft mk 2 dytech furnace i think you mod overwrite it wiht out adding compebilety (i hope i dont make a mistake)


ps sorry 4 my bad english :(


Edit:

DyTech-Machine_1.1.1
5dim_resources_2.0.0

Stryder88
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Re: Bugs and problems

Post by Stryder88 »

i seam to have a issue apon game launch all it sayes is error "rail" and crashes the game any ideas on how to fix or a sugestion for a soulition.

BigD145
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Re: Bugs and problems

Post by BigD145 »

Stryder88 wrote:i seam to have a issue apon game launch all it sayes is error "rail" and crashes the game any ideas on how to fix or a sugestion for a soulition.
.12.11 changed some code, so entity type "rail" no longer exists. 5dim has a big rail component so all that will have to be changed to the new entity names.

pierre1316
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Re: Bugs and problems

Post by pierre1316 »

I have some problems whit the right and left inseurturs, they do some wired sounds and sometimes crash my game.

kinnom
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Re: Bugs and problems

Post by kinnom »

could trains be updated for 0.12.11+
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McGuten
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Re: Bugs and problems

Post by McGuten »

I will try to fix the rail problem tomorrow, sorry for that inactivity, but i have no time :(
Image

kinnom
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Re: Bugs and problems

Post by kinnom »

well,at least it's getting updated
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mrhanman
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Re: Bugs and problems

Post by mrhanman »

Did it ever get updated?

redmoon
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Re: Bugs and problems

Post by redmoon »


BigD145
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Re: Bugs and problems

Post by BigD145 »

redmoon wrote:https://drive.google.com/file/d/0B05AP3 ... sp=sharing
unofficial patch 5dim_train
error:
control lua line 579 : bootstrap does not contain key surfaces

This is from an extracted train folder. Not zipped. Same error in 12.15 and 12.14.

StrubellpKevin
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Re: Bugs and problems

Post by StrubellpKevin »

Hello,
I have the problem that when I start the game I get the message (see picture)
See Here: Image
No loader Found for 'rail'!
Please help

Best regards,
StrubellpKevin

kinnom
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Re: Bugs and problems

Post by kinnom »

this mod isn't updated for 12.11+ yet. look in the comments above you for a fan-made patch
no yes yes no yes no yes yes

redmoon
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Re: Bugs and problems

Post by redmoon »

BigD145 wrote:
redmoon wrote:https://drive.google.com/file/d/0B05AP3 ... sp=sharing
unofficial patch 5dim_train
error:
control lua line 579 : bootstrap does not contain key surfaces

This is from an extracted train folder. Not zipped. Same error in 12.15 and 12.14.
check error surfaces
Attachments
control.lua
(40.88 KiB) Downloaded 544 times

BigD145
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Re: Bugs and problems

Post by BigD145 »

Redmoon, that seemed to work. Thanks.

leeknivek
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Re: Bugs and problems

Post by leeknivek »

12.15 - "no loader for 'rail'" upon startup. I have 5Dim Core and 5Dim Trains. Looked through some of the files, didn't see anything that looked out of place.

kinnom
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Re: Bugs and problems

Post by kinnom »

are you using the download by 5dim or the fanmade fix? 0.12.11 broke basicly any mod with a control.lua and/or rails
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