Improvements for the Construction-Phase (Handling of Blueprints / Ghosts / Copy / Pre-Configuration)

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ssilk
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Improvements for the Construction-Phase (Handling of Blueprints / Ghosts / Copy / Pre-Configuration)

Post by ssilk » Sat Apr 29, 2017 10:11 pm

This subject has a grandfather subject, which contains several ideas:

viewtopic.php?f=80&t=4682 Planning (Signs, Cloning, Ghosts, Blueprinting and more...)

Also related:
viewtopic.php?f=80&t=37517 Blueprint-Mirroring, BP-Shifting, -Programming, -Iteration, -Editing, Ornaments and Recursion
viewtopic.php?f=6&t=31292 Ghost-Construction-Mode-Change/Deconstruction-Mode-Change/What Robots Build the Blueprint?/Planning



See below Ghosts/Blueprints, parts of clone and parts of planning. They need to be copied into this subject.

Suggestions (TODO, this list is currently quite incomplete)

viewtopic.php?f=6&t=3541 Place item ghosts from inventory
viewtopic.php?f=6&t=4603 Ghost building
viewtopic.php?f=6&t=7904 Copy-paste modules (in addition to settings)
viewtopic.php?f=6&t=8035 Ghost Build Mode
viewtopic.php?f=6&t=12458 Logistics layover when placing ghost buildings.
viewtopic.php?f=6&t=13315 Ghosts scheduled to be built by construction robots
viewtopic.php?f=6&t=13619 placing ghost buildings with personnal roboport
viewtopic.php?f=6&t=14751 Ghost building without item in inventory
viewtopic.php?f=6&t=15568 Personal RoboPort - Ghost Items
viewtopic.php?f=6&t=17247 Placing Ghosts from Construction menu
viewtopic.php?f=6&t=17636 Smart inserters react to blueprint construction
viewtopic.php?f=6&t=17897 Manual Blueprint Filling
viewtopic.php?f=6&t=22362 Manipulate ghost buildings just like regular ones
viewtopic.php?f=6&t=26711 Making stuff with Ghostsbuildings (Rotating ghosts ...)
viewtopic.php?f=6&t=28100 Copy & Place to paste copied settings into placed thing
viewtopic.php?f=6&t=28171 Show Robo-Area while Ghost Building
viewtopic.php?f=6&t=28925 Merge requester chest settings on blueprint placement
viewtopic.php?f=6&t=30374 Copy Entity Rotation aswell
viewtopic.php?f=6&t=31658 Inserters shouldn´t work without "output"
viewtopic.php?f=6&t=34464 Module Blueprint/stamp/copy paste
viewtopic.php?f=6&t=37425 Don't Remove Ghosts While Mining
viewtopic.php?f=6&t=39185 Quick-replacing ghosts should keep configs
viewtopic.php?f=6&t=39441 assembling machine
viewtopic.php?f=6&t=41960 AUTO ghost place
viewtopic.php?f=6&t=44190 Blueprint placing alignment tweak(QoL)
viewtopic.php?f=6&t=45013 Recipes not set on assembling mach. from blueprints
viewtopic.php?f=6&t=45014 filters etc. not set when player places ghost
viewtopic.php?f=6&t=45014 filters etc. not set when player places ghost
viewtopic.php?f=6&t=45401 Auto-apply ghost settings when placing a new building
viewtopic.php?f=6&t=45402 Allow ghosts that aren't researched yet
viewtopic.php?f=6&t=45403 Introduce "build over ghosts" button or modifier
viewtopic.php?f=6&t=45416 Ghost/blueprint query tool if you don't have the item
viewtopic.php?f=6&t=45459 Shift+RightClick To Deconstruct
viewtopic.php?f=6&t=48983 Locked Ghosts for Planning/piece-by-piece building
viewtopic.php?f=6&t=49664 Roboports send Required Ghost Items
viewtopic.php?f=6&t=50041 Import/Export blueprints as PNG images
viewtopic.php?f=6&t=50110 Fast Ghost Building Placement - Early game help
viewtopic.php?f=6&t=50201 Bulldoze mode for blueprints

viewtopic.php?f=80&t=45635 Improvements for the Construction-Phase (Handling of Blueprints / Ghosts / Copy / Pre-Configuration)
Cool suggestion: Eatable MOUSE-pointers.
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