Oops

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Megafish40
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Oops

Post by Megafish40 » Wed Oct 15, 2014 5:57 pm

So this happened when i obliterated a base with 14 spawners in it... Image

FishSandwich
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Re: Oops

Post by FishSandwich » Wed Oct 15, 2014 7:01 pm

What? The map didn't update? :D

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-root
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Re: Oops

Post by -root » Wed Oct 15, 2014 8:49 pm

Now you gon dun pissed em off :mrgreen:

MA! FETCH THE SHOTGUN!

n9103
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Re: Oops

Post by n9103 » Wed Oct 15, 2014 9:25 pm

If only something like this happened from all directions when you trigger the rocket defense. :|

My fort would actually have been useful. :roll: :P
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.

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pyrolytic_tungsten
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Re: Oops

Post by pyrolytic_tungsten » Wed Oct 15, 2014 10:09 pm

I've had worse but it is good to have some solid defenses to kill off the biters trailing behind.
FishSandwich wrote:What? The map didn't update? :D
Maps only update when you or a radar are in sight range or when a radar rescans a sector. It's not uncommon in my experience to get trails of non-updated biters on the map. That's why this map is a mess:Image
n9103 wrote:If only something like this happened from all directions when you trigger the rocket defense. :|
I agree, I'm sure that will get fixed someday.

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DerivePi
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Re: Oops

Post by DerivePi » Wed Oct 15, 2014 10:17 pm

It's their trail of blood

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