Anyone can faster?
This is with easiest settings (lots of resources, not much aliens)
Rocket defense best time thread
Re: Rocket defense best time thread
That is good one.
We should provide some standard map settings, so everyone can compete on the exact same map to make it fair.
We should provide some standard map settings, so everyone can compete on the exact same map to make it fair.
Re: Rocket defense best time thread
Yeah, we suggested something to exchange maps without uploading a file, but there was no further discussion: Exchanging mapskovarex wrote:We should provide some standard map settings, so everyone can compete on the exact same map to make it fair.
You could even use specific code from other people. Publish the way Factorio saves the map settings / the internal save type in memory and someone will code you a nice, simple API to use this "map codes" for sure. Would be nice programing practice with a real use.
Re: Rocket defense best time thread
I've decided to go with this map because if you go with normal settings then you can be lucky or not with resources.
And this have big impact on time. Like when you must build train connection to mines.
Nova +1
And this have big impact on time. Like when you must build train connection to mines.
Nova +1
Re: Rocket defense best time thread
[quote="mustangy"][/quote]
It's not the number of things you have, it's the number of things you've killed.
It's not the number of things you have, it's the number of things you've killed.
Re: Rocket defense best time thread
Yeah, my bad (killing aliens in base with shotgun is not a good idea)immibis wrote:It's not the number of things you have, it's the number of things you've killed.mustangy wrote:
Re: Rocket defense best time thread
I did it in 8 hours on default settings: https://forums.factorio.com/forum/vie ... f=8&t=1663
I might do another run when 0.9 is released with its upcoming changes.
I might do another run when 0.9 is released with its upcoming changes.