Yeah the bridge would have to be many in parallel if its still possible, to account for the low rate.
It depends on the rate but in theory I don't see why it won't work.
The lower the rate the more caps you will need in parallel. The ratio could be so big that it's just too many caps needed to make it feasible.
My first factory
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Re: My first factory
I would need to multiply the actual-capacitor count by the same constant as the bridge capacitor count to achieve the same power drain from the AUX power during the actual-capacitor discharge cycle.
I used to have one bridge cap in 0.4.x
If I had to get 50, (I have less than 200 caps) it would take 1/5 of the night-energy from coal. (+it would get substantially harder to wire)
I used to have one bridge cap in 0.4.x
If I had to get 50, (I have less than 200 caps) it would take 1/5 of the night-energy from coal. (+it would get substantially harder to wire)
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Re: My first factory
Eh there is a trick to wiring that makes it super easy, The first and only bridge I built had about 20 caps in it.MF- wrote:I would need to multiply the actual-capacitor count by the same constant as the bridge capacitor count to achieve the same power drain from the AUX power during the actual-capacitor discharge cycle.
I used to have one bridge cap in 0.4.x
If I had to get 50, (I have less than 200 caps) it would take 1/5 of the night-energy from coal. (+it would get substantially harder to wire)
I might post the trick tommorow in an image, I'm going to bed now.
Re: My first factory
So far I simply joined the networks in a distant location, did the wiring and removed the join.
It is not hard, just a bit annoying and large
It is not hard, just a bit annoying and large
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Re: My first factory
I don't.
>.>
That's why my last factory took 100 hours before it was complete. =P
I guess what I would do if I started again is build an adequate factory to complete all the important research and then once I have enough resources/defence available I start rebuilding everyone more compact, I never really planned though.. I just kinda built as I went adding on stuff I needed.
>.>
That's why my last factory took 100 hours before it was complete. =P
I guess what I would do if I started again is build an adequate factory to complete all the important research and then once I have enough resources/defence available I start rebuilding everyone more compact, I never really planned though.. I just kinda built as I went adding on stuff I needed.
Re: My first factory
I dunno why to plan. This depends so much on the map and what preferences you had set. Currently I have a map with much forest. I could not go into the forest and make a plan. I need to clean it first and this takes very much time and some axes. I had found a trick (easy to find, but maybe someone hadn't found it): Cut the first tree and keep pressing left button and walk into the forest, then automatically the next tree is found and cut. With this trick I made some kind of "street". I can also not just walk around, because the creepers are all around me. The more I walk around, the more are created. Must kill them first, but for that I need space. No space, cause too much forest.
Plans can be made, if you have space. No space: just do what's needed now.
BTW: I want something, which cleans up the space: Trees and resources, which lay on the ground anywhere. Some "driving inserter" or so. I put it into the suggestions.
Plans can be made, if you have space. No space: just do what's needed now.
BTW: I want something, which cleans up the space: Trees and resources, which lay on the ground anywhere. Some "driving inserter" or so. I put it into the suggestions.
Cool suggestion: Eatable MOUSE-pointers.
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Re: My first factory
You can also burn them down with a flame-thrower or run them over with a car, both methods are pretty fast.ssilk wrote:I dunno why to plan. This depends so much on the map and what preferences you had set. Currently I have a map with much forest. I could not go into the forest and make a plan. I need to clean it first and this takes very much time and some axes. I had found a trick (easy to find, but maybe someone hadn't found it): Cut the first tree and keep pressing left button and walk into the forest, then automatically the next tree is found and cut. With this trick I made some kind of "street". I can also not just walk around, because the creepers are all around me. The more I walk around, the more are created. Must kill them first, but for that I need space. No space, cause too much forest.
Plans can be made, if you have space. No space: just do what's needed now.
BTW: I want something, which cleans up the space: Trees and resources, which lay on the ground anywhere. Some "driving inserter" or so. I put it into the suggestions.
I don't do that because I'm a hoarder so I like to cut trees down and store the wood.
Re: My first factory
yea, know that, but I can't even think about building that, cause I had no place for that.Aza-Industries wrote:You can also burn them down with a flame-thrower or run them over with a car, both methods are pretty fast.
Belief me: After one hour of hacking wood I felt like a lumberjack - but this isn't fun.I don't do that because I'm a hoarder so I like to cut trees down and store the wood.
See https://forums.factorio.com/forum/vie ... ?f=6&t=964 for my ideas about this problem.
Cool suggestion: Eatable MOUSE-pointers.
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