A basic railroad supply depot. 15 engine units are cached for rapid assembly of another locomotive.
Railroad factory
Re: Railroad factory
Nice design but I don't think you need to make signals, vagons or stops automaticly, their crafting time is really short and you don't need much of them.
Re: Railroad factory
They require gears and electronic circuits, so I figured since those inputs are already there, why not?
Re: Railroad factory
I create everything in my factory. Raw materials are dirty and don't belong in my inventory. It cuts down on my ammo space
Re: Railroad factory
There are 3 advantages I can think of immediately for having the factory craft these items:beny166 wrote:Nice design but I don't think you need to make signals, vagons or stops automaticly, their crafting time is really short and you don't need much of them.
1. If you have it in your inventory, it should be a full stack. 50 signals take a while to self make.
2. base materials are a pain to deal with - why not have the robots deliver exactly what you want.
3. This is Factorio, not self-makio
Re: Railroad factory
"Factorio is a game about automation" (from the wiki main page)
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
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I still like small signatures...