Just a lake

Post pictures and videos of your factories.
If possible, please post also the blueprints/maps of your creations!
For art/design etc. you can go to Fan Art.

LordFedora
Filter Inserter
Filter Inserter
Posts: 310
Joined: Fri Nov 07, 2014 3:46 am
Contact:

Just a lake

Post by LordFedora »

For those of you who don't watch Benthem's Let's plays...

His train one has a lake... and it's....

Image

A bit big...

i don't know if you can see it, but the square in the upper right of the map... that's a powered radar...

EDIT: i just noticed how horrid that image was, but as of now, i can't get a better image off of the video...

here is a link to the series where he "tries" to go around his "lake", the last vid (War for the lake EP5 i believe) is the one with the full map
cathril
Inserter
Inserter
Posts: 42
Joined: Sat Nov 08, 2014 8:45 pm
Contact:

Re: Just a lake

Post by cathril »

I love his series too, But man that is a gigantic lake! Would be nice if he can get a train going round the lake :P.

Even if its only for fun :P
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Just a lake

Post by ssilk »

That reminds me to something...

Image


. o O ( suggest a map generator based on Julia sets? Or Mandelbrot sets? to create such big structures... )
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
User avatar
MadZuri
Fast Inserter
Fast Inserter
Posts: 178
Joined: Tue Jan 06, 2015 8:15 am
Contact:

Re: Just a lake

Post by MadZuri »

I know that feel. This one took 4 hours to circumnavigate. Image
LordFedora
Filter Inserter
Filter Inserter
Posts: 310
Joined: Fri Nov 07, 2014 3:46 am
Contact:

Re: Just a lake

Post by LordFedora »

heh, now THAT is a lake... this needs to be a thing, "how big of a lake can you generate and survive circumnavigation
FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: Just a lake

Post by FishSandwich »

MadZuri wrote:<snip>
Anyone else see a cat? :D
LordFedora
Filter Inserter
Filter Inserter
Posts: 310
Joined: Fri Nov 07, 2014 3:46 am
Contact:

Re: Just a lake

Post by LordFedora »

seahorse maybe, i don't see the cat? MS Paint for highlighting?
FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: Just a lake

Post by FishSandwich »

Should've been more specific. :P I was talking about the entirety of the map, with the undiscovered parts being the outline.
LordFedora
Filter Inserter
Filter Inserter
Posts: 310
Joined: Fri Nov 07, 2014 3:46 am
Contact:

Re: Just a lake

Post by LordFedora »

I kind of see it then, i was thinking about the shape of the lake :P
FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: Just a lake

Post by FishSandwich »

Yup, I see the seahorse. Actually a better find than my cat. :(
cathril
Inserter
Inserter
Posts: 42
Joined: Sat Nov 08, 2014 8:45 pm
Contact:

Re: Just a lake

Post by cathril »

Fish? You mean Cath? Thats me right!
Atleast people also call me Cath during my streams :P when they want my attention :P
User avatar
db48x
Fast Inserter
Fast Inserter
Posts: 106
Joined: Wed Mar 13, 2013 12:15 pm
Contact:

Re: Just a lake

Post by db48x »

Thanks for the pointer; that was great fun to watch!

I got curious about one of the odder maps I've played on, but I think the perimeter is a bit too long for me:

Image
User avatar
Alekthefirst
Fast Inserter
Fast Inserter
Posts: 104
Joined: Sat Feb 07, 2015 7:39 pm
Contact:

Re: Just a lake

Post by Alekthefirst »

db48x wrote:Thanks for the pointer; that was great fun to watch!

I got curious about one of the odder maps I've played on, but I think the perimeter is a bit too long for me:
THE EXCHANGE KEY!!!!
I NEED IT!
Factorio is a game about automating everything. One day, i hope i can automate shitty signatures just like this one.
User avatar
MadZuri
Fast Inserter
Fast Inserter
Posts: 178
Joined: Tue Jan 06, 2015 8:15 am
Contact:

Re: Just a lake

Post by MadZuri »

This is the secret to getting really big lakes: very low terrain segmentation, very large water. Add a little bit of trial and error (easier to do in the map editor) and there you go.
User avatar
db48x
Fast Inserter
Fast Inserter
Posts: 106
Joined: Wed Mar 13, 2013 12:15 pm
Contact:

Re: Just a lake

Post by db48x »

Alekthefirst wrote: THE EXCHANGE KEY!!!!
I NEED IT!
Happily!

Code: Select all

>>>AAALABAABgABBQYAAAAEAAAAY29hbAMEAgoAAABjb3BwZXItb3Jl
AwQCCQAAAGNydWRlLW9pbAMDAgoAAABlbmVteS1iYXNlAwMCCAAAAGl
yb24tb3JlAwQCBQAAAHN0b25lAwMCZJ7hFMJRAACLYAAAAAAAAAAAAA
ACAMisbKA=<<<
MadZuri wrote:This is the secret to getting really big lakes: very low terrain segmentation, very large water. Add a little bit of trial and error (easier to do in the map editor) and there you go.
Yep. The trial and error is just because you might end up in the desert, or a forest, or in the middle of one of the oceans; they're all much larger than normal, so your world could have huge lakes like this but you'd never know because you're so far away.
User avatar
MadZuri
Fast Inserter
Fast Inserter
Posts: 178
Joined: Tue Jan 06, 2015 8:15 am
Contact:

Re: Just a lake

Post by MadZuri »

I found an awesome seed, but I can't seem to pull the seed or map exchange string from it because I generated it in the editor. Any clues? Here is the scenario save file: previous atachment
edit:Image
User avatar
cpy
Filter Inserter
Filter Inserter
Posts: 839
Joined: Thu Jul 31, 2014 5:34 am
Contact:

Re: Just a lake

Post by cpy »

Ships and planes anyone? :D
I hope after MP is done, we'll see some fun added.
User avatar
cube
Former Staff
Former Staff
Posts: 1111
Joined: Tue Mar 05, 2013 8:14 pm
Contact:

Re: Just a lake

Post by cube »

If you start a game from the scenario and save it, the seed should be accessible
User avatar
MadZuri
Fast Inserter
Fast Inserter
Posts: 178
Joined: Tue Jan 06, 2015 8:15 am
Contact:

Re: Just a lake

Post by MadZuri »

I did exactly that, and failed. "Map exchange string can only be generated from freeplay maps" shows up when I mouse over the greyed out "Map Exchange String." Since a dev just told me I can do it, and I can't, it must be a bug.
NoString.jpg
NoString.jpg (25.85 KiB) Viewed 10269 times
Feel free to move this post over to the bug board if you want.
User avatar
cube
Former Staff
Former Staff
Posts: 1111
Joined: Tue Mar 05, 2013 8:14 pm
Contact:

Re: Just a lake

Post by cube »

MadZuri wrote:Since a dev just told me I can do it, and I can't, it must be a bug.
... or the dev was wrong :-) The message you are getting is actually a feature, not a bug -- I just forgot about it. The idea is that once the map goes through the map editor, there is no guarantee that it corresponds to the exchange string, so we just chose to disable that option...

This means that I don't know about any (simple) way to get the exchange string. :-)
Post Reply

Return to “Show your Creations”