[MOD 0.12.x/0.13.x] RSO - Releases & changelog - v2.0.5

Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.

Moderators: Dark, orzelek

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[MOD 0.12.x/0.13.x] RSO - Releases & changelog - v2.0.5

Post by orzelek » Mon Jul 20, 2015 9:34 pm

Type: Mod
Name: Resource Spawner Overhaul
Description: Overhaul of resource generation.
License: CC BY-NC 4.0
Version: 2.0.5
Release: 2016-07-01
Tested-With-Factorio-Version: 0.13.2
Category: Gameplay
Tags: resources
Download-Url: Attached
Website: n/a

Please see Description and information (https://forums.factorio.com/forum/vie ... 79&t=12709) thread for details.

Important notes:
Richness setting for resources can be used to significantly change the resource amounts (from 1/8th on very low to 4x on very high).
Be warned: playing around with enemy base settings on mapgen might mean you'll have a lot of company :D

Versions for 0.13 are available on mod portal:
https://mods.factorio.com/mods/orzelek/rso-mod

Please post feedback here on forums still. Mod portal discussions are harder to track currently - I'll try to look there also but forums are easier to handle atm.
Old history
Attachments
rso-mod_1.5.6.zip
(34.88 KiB) Downloaded 12511 times
rso-mod_1.4.4.zip
Version only for 0.12.11
(31.23 KiB) Downloaded 897 times
Last edited by orzelek on Fri Oct 16, 2015 5:44 pm, edited 9 times in total.

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