It's a bit tricky. In an attempt to balance the mod a bit (you could have 5m+ ore field next to starting area) I made ore limits for field based on richness.NoriSilverrage wrote:When you change the global size multi does it keep the same amount of ore per patch but just decrease the size? It seems to make the amount bigger, but just checking.
Bigger resource deposits get a multiplier to make sure they are not to sparse - I didn't test it with very big fields.
When increasing size multiplier be aware that there is possibility of issues with very big fields - I did test it till field radius of about 50 (3 chunks sized).
You might consider increasing also richness multiplier when increasing size one.