Ideas, that are too old (too much things changed) or won't be implemented cause of some reasons or if there are obvious better suggestions.
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Not a bug per se, but it'd be greatly appreciated if the path was calculated from env vars as per the XDG Base Directory spec (my other Steam games use ~/.local/share/<game> i.e. $XDG_DATA_HOME).
You can just set the folder the game uses through the config.ini file and config-path.cfg file. https://wiki.factorio.com/Application_directory
If you want to get ahold of me I'm almost always on Discord.
That's not the same as the mechanism in the XDG base directory specification:
With the path config, you can only set one of these variants, but in order to correctly handle the fallback you need to add an additional wrapper (or well, patch the binary itself, like mentioned above) which handles that logic.$XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored. If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used.