Above 60 fps (120 or 144).

Ideas that are too old (too many things have changed since) and ones which won't be implemented for certain reasons or if there are obviously better suggestions.

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atomizer
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Re: Above 60 fps (120 or 144).

Post by atomizer »

From another angle, if rendering framerate and camera movement would get unlocked from update rate, it would also make low UPS games much more comfortable to play. Everyone could potentially benefit, it's not something only for the 1%.
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Locane
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Re: Above 60 fps (120 or 144).

Post by Locane »

Koub wrote: Tue Mar 05, 2024 6:43 am [Koub] Merged into the older thread on the same subject. Bear in mind the devs have said a definitive "No"
Thanks for the info Koub. Can you show me where the definite no was said?
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Re: Above 60 fps (120 or 144).

Post by FuryoftheStars »

Locane wrote: Thu Mar 07, 2024 8:03 am
Koub wrote: Tue Mar 05, 2024 6:43 am [Koub] Merged into the older thread on the same subject. Bear in mind the devs have said a definitive "No"
Thanks for the info Koub. Can you show me where the definite no was said?
Look 3 posts above yours that got merged in.

It was also said on page 1, 3rd from last.
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Re: Above 60 fps (120 or 144).

Post by coppercoil »

Statements "It is not going to happen" may not last forever. Sometimes things do change. 2.5 years has already passed.
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Re: Above 60 fps (120 or 144).

Post by Rseding91 »

coppercoil wrote: Thu Mar 07, 2024 9:14 am Statements "It is not going to happen" may not last forever. Sometimes things do change. 2.5 years has already passed.
I can add another "No" to re-up for the next 2.5 years.
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Re: Above 60 fps (120 or 144).

Post by Koub »

For me, the "No" from the devs is definitive. I let the thread unlocked so that modding initiatives around this subject can be discussed, and people can see them when searching for posts about higher refresh rates.
If people keep posting to "up because that would still be cool", I'll just plain lock it, and the same for any subsequent request in the same spirit, or until the devs tell me otherwise.
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Re: Above 60 fps (120 or 144).

Post by computeraddict »

Rseding91 wrote: Thu Mar 07, 2024 9:18 am
coppercoil wrote: Thu Mar 07, 2024 9:14 am Statements "It is not going to happen" may not last forever. Sometimes things do change. 2.5 years has already passed.
I can add another "No" to re-up for the next 2.5 years.
!remindme November 7th, 2026

Maybe we can get it in the Factorio 2 engine
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Re: Above 60 fps (120 or 144).

Post by waitofaiorur »

I don't need higher fps, but could it at least not break when running at higher refresh rates? Panning/scrolling becomes laggy when running at anything other than 60fps.
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