TL;DRShow every piece of wall on the mini map
show all walls on the mini mapI noticed that only every second tile of walls is displayed on the mini map.
I would prefer if the algorythm for showing entities on the mini map would be more sensitive.
Now every second row is skipped and if a single wall or belt is in the skipped row it is invisible on the mini map.
This is especially notable in the beginning when you cant afford complex defense structures.