Yuoki Industries - Informations, Suggestions, Questions

Energy production, weapons, handling fluids and much more - excellent graphics.

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YuokiTani
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by YuokiTani »

my pleasure!

i aim for a new release this weekend but for sure included in next version:
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(sorry only as statue for the bug-reporters - don't build to much - watch the pollution - permanent decoration) - also its blood thristy at night ;)

replace of the very ugly burner-mining-drill gfx - but is now 5x5 with improved stats (the animation is worth the size-change ^^)
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don't forget to build a obelisk, build recipe gets removed in 0.3.55
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by MantisShrimp »

Those burner miners look dangerous as hell. If you walk into that, there wouldn't be a body for your funeral. Lol. Whoever built those was not concerned about worker safety at all.
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by MasterBuilder »

MantisShrimp wrote:Those burner miners look dangerous as hell. If you walk into that, there wouldn't be a body for your funeral. Lol. Whoever built those was not concerned about worker safety at all.
The mining drills that defend themselves! Biters just get shredded when they attack. ;)
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by Neotix »

Yuoki could I ask you to make nice looking sprites for loader? I'm using mod to unlock it but it have ugly placeholder gfx.
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by Fatmice »

The abandoned loader? Code for it still exists?
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Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by YuokiTani »

loader ?
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by magals »

it's normal ?
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by YuokiTani »

yes you can use Blaze-Mixture in Flame-Throwers. were needed before 0.13 for the T-Chemic-turret but worked also with standard Flamethrower-Ammo.
now the yi-flame-thrower-turret is obsolete including this ammo.
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by magals »

YuokiTani wrote:yes you can use Blaze-Mixture in Flame-Throwers. were needed before 0.13 for the T-Chemic-turret but worked also with standard Flamethrower-Ammo.
now the yi-flame-thrower-turret is obsolete including this ammo.
flamethrower's long range makes the game too easy
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by Neotix »

YuokiTani wrote:loader ?
Loaders from FF#128
Image

They're present in game but locket. There is mod that unlock them but as you can see they have placeholder gfx.
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by magals »

are you add the ability to connect the Youki-battery to the circuit network?

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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by YuokiTani »

magals wrote:are you add the ability to connect the Youki-battery to the circuit network?
of course ... i totally forgot this new feature ... thanks for remember me.
what other should connect and i forgot to include ? - a list would help to change this faster.
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by magals »

i think only this
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by steinio »

Some noob question aside - do you have own burners or can i only use the vanillas for your turbines?

Greetings steinio
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by magals »

steinio wrote:Some noob question aside - do you have own burners or can i only use the vanillas for your turbines?

Greetings steinio
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pity that no yuoki-suction for pumping out tanks
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by Fatmice »

Neotix wrote:
YuokiTani wrote:loader ?
Loaders from FF#128
Image

They're present in game but locket. There is mod that unlock them but as you can see they have placeholder gfx.
What's their prototype name?
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by Mooncat »

Fatmice wrote:
Neotix wrote:
YuokiTani wrote:loader ?
Loaders from FF#128
(image)

They're present in game but locket. There is mod that unlock them but as you can see they have placeholder gfx.
What's their prototype name?
"loader"
"fast-loader"
"express-loader"
Recipe names are the same.

Though I have to warn you that the loaders are buggy, and are not supported anymore.
viewtopic.php?f=58&t=28455

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If you want to test them, please try out my Creative Mode. It provides convenient popup to enable the recipes and cheat mode (free + instant handcrafting). Also some other tools for testing stuff. ;)
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by MuteDay »

Hello Yuoki,
So I've been playing with your mod for a while now, and i was wondering if there is any chance when you might add descriptions to some of your items/recipies
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by YuokiTani »

MuteDay wrote:Hello Yuoki,
So I've been playing with your mod for a while now, and i was wondering if there is any chance when you might add descriptions to some of your items/recipies
Some description is commented out until the devs fix the GUI
- if the description is to long, you can't see the recipe anymore -> vansih into nowhere until you scale the UI-down in graphics options
- inventory item description has no line breaks -> results in very unpleasing effects

you can say a short description is better as none, but on the other hand a short can just as useless as none ;)
some of the longer description in my opinon absolut required.
i hope at some point the devs take notice of this problem and fix it.

i will take a look and add some short informations.
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Re: Yuoki Industries - Informations, Suggestions, Questions

Post by Peppe »

YuokiTani wrote:
magals wrote:are you add the ability to connect the Youki-battery to the circuit network?
of course ... i totally forgot this new feature ... thanks for remember me.
what other should connect and i forgot to include ? - a list would help to change this faster.
I didn't have time to test, but I got a full factorio crash trying to circuit connect a Yuoki valve.
Edit: Could not reproduce crash on trying to link valve to circuit network. Cannot connect it... might be nice to have it connectable or would that eliminate the vanilla pump -- i just wanted to read its capacity instead dropping a big capacity tank?

Also could not use the small yuoki power pole as a wire relay? Thought that was weird but maybe that is how vanilla substations work. -- edit retested was just a range issue.
Last edited by Peppe on Tue Jul 12, 2016 2:40 pm, edited 3 times in total.
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