[0.17.79] Crash of server when last tile is placed and ghost in hand mod is enabled

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bNarFProfCrazy
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[0.17.79] Crash of server when last tile is placed and ghost in hand mod is enabled

Post by bNarFProfCrazy » Sun Dec 01, 2019 4:56 pm

Factorio 0.17.79
Windows 10

Steps to reproduce:
Sync mods with "Creative" savegame (especially GhostInHand)
Load the save game in multiplayer

Join the game as player "Test" pick up the concrete tiles and place them, until you run out of them.
If you place the last tile, then the server will always crash.

Additional information:
The mod GhostInHand is required to reproduce the error
It is required to have a personal roboport equipment in your armor
It is not required to have the personal roboport equipment enabled (via Hotbar)
It is not required to have construction robots inside your inventory
The client does not crash and is able to save the game after the server crashes.
The client does not crash if the server side tries to reproduce this bug.
The bug is not limited to this savegame, it also happens in other multiplayer matches.

Related bug report:
viewtopic.php?f=7&t=78550

Note for myself:
https://github.com/Jarcionek/Factorio-G ... d/issues/1
Attachments
client-log.log
(8.88 KiB) Not downloaded yet
GhostInHand_1.0.4.zip
(13.55 KiB) Not downloaded yet
Client-Side.png
Client-Side-Crash Screenshot
Client-Side.png (48.4 KiB) Viewed 100 times
Client-Side.zip
Client-Side Save
(963.29 KiB) Not downloaded yet
Creative.zip
Save used to start the server
(939.12 KiB) Not downloaded yet
factorio-dump-current.dmp
(902.36 KiB) Not downloaded yet
factorio-current.log
(13.84 KiB) Downloaded 4 times

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