[0.17.69] Crash on RoboportControlBehavior::update

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terdol
Burner Inserter
Burner Inserter
Posts: 14
Joined: Tue Sep 17, 2019 2:02 pm
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[0.17.69] Crash on RoboportControlBehavior::update

Post by terdol »

Hey,

this is vanilla game, linux system (ubuntu 18.04), newest version, save has 32h.

For more details on what happened before crash: I haven't done anything :) right now mostly waiting for factory to catch up on modules and upgrades and also waiting for 20m green chips for achieve. Everything on map is being done by bots. I've backed up save and reloaded again and haven't had this problem again. If needed, I'll provide save.

Code: Select all

   0.000 2019-09-30 12:59:04; Factorio 0.17.69 (build 47194, linux64, steam)
   0.050 Operating system: Linux (Ubuntu 18.04)
   0.050 Program arguments: "/home/tp/.steam/steam/steamapps/common/Factorio/bin/x64/factorio" 
   0.050 Read data path: /home/tp/.steam/steam/steamapps/common/Factorio/data
   0.050 Write data path: /home/tp/.factorio [313079/419432MB]
   0.050 Binaries path: /home/tp/.steam/steam/steamapps/common/Factorio/bin
   0.060 System info: [CPU: AMD Ryzen 5 2600X Six-Core Processor, 12 cores, RAM: 32156 MB]
   0.060 Environment: DISPLAY=:1 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=ubuntu XDG_SESSION_DESKTOP=ubuntu XDG_CURRENT_DESKTOP=ubuntu:GNOME __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.060 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.247 Available displays: 2
   0.247  [0]: SyncMaster 22" - {[0,30], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.247  [1]: BenQ GW2255 22" - {[1680,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.247 Failed to get primary display index, defaulting to 0.
   0.501 Initialised OpenGL:[0] GeForce GTX 1060 6GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 410.104
   0.501   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.501   [Version] 3.3
   0.501 Graphics settings preset: very-high
   0.501   Dedicated video memory size 6144 MB
   0.530 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
   0.530                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.743 Info ModManager.cpp:241: Found duplicate mod factoryplanner, using higher version (0.17.52 > 0.17.50).
   0.834 Loading mod core 0.0.0 (data.lua)
   0.920 Loading mod base 0.17.69 (data.lua)
   1.099 Loading mod base 0.17.69 (data-updates.lua)
   1.199 Checksum for core: 2087614386
   1.199 Checksum of base: 1061071205
   1.347 Prototype list checksum: 3040646442
   1.370 Loading sounds...
   1.391 Info PlayerData.cpp:70: Local player-data.json unavailable
   1.391 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1569839873
   1.510 Initial atlas bitmap size is 16384
   1.528 Created atlas bitmap 16384x16380 [none]
   1.531 Created atlas bitmap 16384x11616 [none]
   1.532 Created atlas bitmap 8192x3872 [decal]
   1.532 Created atlas bitmap 16384x4320 [low-object, linear-minification]
   1.532 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.533 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   1.533 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.533 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.533 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.533 Created atlas bitmap 8192x1632 [alpha-mask]
   1.535 Created atlas bitmap 16384x12772 [shadow, linear-magnification, alpha-mask]
   1.536 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.544 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.892 Parallel Sprite Loader initialized (threads: 11)
   9.561 Sprites loaded
   9.570 Generated mipmaps (4) for atlas [3] of size 16384x4320   
   9.573 Generated mipmaps (3) for atlas [4] of size 8192x3744   
   9.582 Generated mipmaps (3) for atlas [5] of size 16384x7168   
   9.583 Generated mipmaps (3) for atlas [6] of size 4096x1600   
   9.591 Generated mipmaps (5) for atlas [7] of size 4096x1744   
   9.593 Generated mipmaps (3) for atlas [11] of size 8192x2352   
   9.598 Custom mipmaps uploaded.
   9.758 Factorio initialised
  19.823 Loading map /home/tp/.factorio/saves/lazy_bastard.zip: 11147019 bytes.
  19.837 Loading level.dat: 31343819 bytes.
  19.846 Info Scenario.cpp:187: Map version 0.17.69-1
  20.624 Loading script.dat: 339 bytes.
  20.627 Checksum for script /home/tp/.factorio/temp/currently-playing/control.lua: 4051211387
  20.631 Warning BlueprintShelf.cpp:843: Record 126 is a duplicate of 115: Removing
  98.538 Time travel logging:
  20.631 Popped blueprint record (player-index: 0, ID: 126) from book (player-index: 0, ID: 129)
  98.538 Error CrashHandler.cpp:603: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xb4a658, 0xd15b8d, 0xbd97ed, 0xbd9b5d, 0xbd9bb9, 0x3ef20, 0xa23b10, 0xc28369, 0x6f5b6d, 0x9ffb4d, 0xf63907, 0xf9a955, 0xf9ae6d, 0xf9b1c7, 0xfca164, 0xfca6a2, 0xb642c1, 0x198340f, 0x76db, 0
 102.703 Warning Logger.cpp:518: Symbols.size() == 28, usedSize == 19
#0  0x0000000000d15b8d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1  0x0000000000bd97ed in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2  0x0000000000bd9b5d in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3  0x0000000000bd9bb9 in Logger::flush() at /tmp/factorio-build-V9E2T9/src/Util/Logger.cpp:558
#4  0x000000000003ef20 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-V9E2T9/src/Util/Logger.cpp:544
#5  0x0000000000a23b10 in GlobalContext::getMap() at /tmp/factorio-build-V9E2T9/src/GlobalContext.cpp:1868
#6  0x0000000000c28369 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-V9E2T9/src/Util/CrashHandler.cpp:188
#7  0x00000000006f5b6d in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-V9E2T9/src/Util/CrashHandler.cpp:606
#8  0x00000000009ffb4d in CrashHandler::SignalHandler(int) at /tmp/factorio-build-V9E2T9/src/Util/CrashHandler.cpp:620
#9  0x0000000000f63907 in ?? at ??:0
#10 0x0000000000f9a955 in RoboportControlBehavior::update() at /tmp/factorio-build-V9E2T9/src/CircuitNetwork/Behaviors/RoboportControlBehavior.cpp:108
#11 0x0000000000f9ae6d in Roboport::update() at /tmp/factorio-build-V9E2T9/src/Entity/Roboport.cpp:212
#12 0x0000000000f9b1c7 in Chunk::updateActiveEntities(IntrusiveList<UpdatableEntity, void, false>&) at /tmp/factorio-build-V9E2T9/src/Surface/Chunk.cpp:577
#13 0x0000000000fca164 in Chunk::isConditionallyActive(unsigned int) const at /tmp/factorio-build-V9E2T9/src/Surface/Chunk.cpp:966
#14 0x0000000000fca6a2 in Chunk::updateEntities(unsigned int) at /tmp/factorio-build-V9E2T9/src/Surface/Chunk.cpp:634
#15 0x0000000000b642c1 in Surface::update() at /tmp/factorio-build-V9E2T9/src/Surface/Surface.cpp:1469
#16 0x000000000198340f in Map::updateEntities() at /tmp/factorio-build-V9E2T9/src/Map/Map.cpp:1501 (discriminator 2)
#17 0x00000000000076db in Map::update() at /tmp/factorio-build-V9E2T9/src/Map/Map.cpp:1460
#18 (nil) in Game::update() at /tmp/factorio-build-V9E2T9/src/Game.cpp:201
#19 (nil) in Scenario::update() at /tmp/factorio-build-V9E2T9/src/Scenario/Scenario.cpp:1215
#20 0x0000000000001200 in Scenario::updateStep() at /tmp/factorio-build-V9E2T9/src/Scenario/Scenario.cpp:1112
#21 0x0000000000000710 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-V9E2T9/src/MainLoop.cpp:1163
#22 0x0000000000000008 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-V9E2T9/src/MainLoop.cpp:1032
#23 0x00007f66a4c9b3b0 in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/8/bits/std_function.h:495
#24 (nil) in WorkerThread::loop() at /tmp/factorio-build-V9E2T9/src/Util/WorkerThread.cpp:42
#25 0x00007f674d16c5c0 in execute_native_thread_routine at blake2s.c:?
#26 0x00007f66a4b854e0 in ?? at ??:0
#27 0x00007f674d16c5c8 in ?? at ??:0
Stack trace logging done
 106.685 Warning Logger.cpp:518: Symbols.size() == 23, usedSize == 18
 106.685 Error CrashHandler.cpp:189: Map tick at moment of crash: 6928795
 106.685 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 108.165 Info SystemUtil.cpp:539: Started /usr/bin/xdg-open; trampoline PID: 24537
 108.165 Uploading log file
 108.180 Info SystemUtil.cpp:539: Started /home/tp/.steam/steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 24539
posila
Factorio Staff
Factorio Staff
Posts: 5366
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.69] Crash on RoboportControlBehavior::update

Post by posila »

Probably HW issue: 76236
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