[0.17.41] Editor clone tool fails to place concrete borders reliably

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RedFox477
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[0.17.41] Editor clone tool fails to place concrete borders reliably

Post by RedFox477 » Fri May 17, 2019 8:34 pm

While in the map editor, using the clone tool to clone an area of refined concrete onto some other terrain types(grasses and dirt) places the concrete but doesn't show the borders in some cases but not others, as shown in this example:
Clone Bug Picture.PNG
Clone Bug Picture.PNG (823.45 KiB) Viewed 156 times
(Original-clone-clone-clone)

Screenshot was taken after saving and playing the scenario, the save file is attached:
Clone Bug Save.zip
(1.83 MiB) Downloaded 4 times
The reasoning behind which borders show and which don't is unclear, to me anyway. First found the problem when trying to copy furnace setups with the concrete around it during an editor blueprinting session.

Mildly annoying, no big deal. Easy workaround: Place a tile of the same terrain as the background some other substance next to the missing border and it will appear.
Finally found a(hopefully) unique bug to report! :D
Edit: Accuracy

Rseding91
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Re: [0.17.41] Editor clone tool fails to place concrete borders reliably

Post by Rseding91 » Wed May 29, 2019 8:57 pm

Thanks for the report. It should be fixed for the next version of 0.17.
If you want to get ahold of me I'm almost always on Discord.

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