[0.17.39] Crash (unknown cause, unknown reproducability)

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eradicator
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[0.17.39] Crash (unknown cause, unknown reproducability)

Post by eradicator » Fri May 17, 2019 3:32 pm

Crashed after placing some belts and then walking off to somewhere else. Happend yesterday for the first time. Both times it happend seemingly "random" after several hours of normal play.

Code: Select all

3952.814 Loading map H:\factorio\instances\[shared-write]\saves\sp_0.17_th-xander_2019-05-17A.zip: 5809263 bytes.
3952.842 Loading level.dat: 11790438 bytes.
3952.846 Info Scenario.cpp:187: Map version 0.17.39-3
3953.451 Loading script.dat: 634 bytes.
3953.455 Checksum for script H:/factorio/instances/[shared-write]/temp/currently-playing/control.lua: 412551764
3953.461 Checksum for script __miniloader__/control.lua: 2478492496
3953.481 Checksum for script __eradicators-sudo__/control.lua: 1296937549
3953.483 Checksum for script __HandCrankGenerator__/control.lua: 1487777867
3953.487 Checksum for script __LoaderRedux__/control.lua: 2020915148
3953.489 Checksum for script __xander-mod-th__/control.lua: 3968327022
4564.159 Info AppManagerStates.cpp:1748: Saving finished
4849.329 Time travel logging:
   9.960 Popped blueprint record (player-index: 0, ID: 137)
3953.577 Popped blueprint record (player-index: 0, ID: 137)
4849.329 Error CrashHandler.cpp:434: Exception Code: c0000005, Address: 0x000007f6e6145a7d
ModuleBase: 0x000007f6e5970000, ImageSize: 01674000, RelativeAddress: 007d5a7d
4849.330 Error CrashHandler.cpp:440: Access Violation: Read at address 0000000000000040
4849.330 Error CrashHandler.cpp:454: Exception Context:
rax=0000000000000000, rbx=0000002294bfdf00, rcx=0000000000000000,
rdx=0000002291a8ed60, rsi=0000000000000000, rdi=000000228a405860,
rip=000007f6e6145a7d, rsp=000000228410eec0, rbp=0000002294bfdfe0,
 r8=0000000000000001,  r9=0000000000000001, r10=000000228ecd9e60,
r11=000000228410eed0, r12=0000000000000000, r13=00000022f308e6f8,
r14=03f79d71b4cb0a89, r15=000007f6e692d3d0
4849.331 Crashed in H:\factorio\instances\[shared-read]\latest\bin\x64\factorio.exe (0x000007f6e5970000 - 0x000007f6e6fe4000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-g1xler\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-g1xler\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-g1xler\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-g1xler\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-g1xler\src\util\crashhandler.cpp (483): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F88678D640)
000007F88678D640 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F88984C247)
000007F88984C247 (ntdll): (filename not available): RtlNormalizeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F8897FA776)
000007F8897FA776 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F8897F9B2D)
000007F8897F9B2D (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F8897FAE04)
000007F8897FAE04 (ntdll): (filename not available): DbgPrint
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F8897C4B7A)
000007F8897C4B7A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-g1xler\src\surface\chunk.cpp (554): Chunk::shouldBeActive
c:\cygwin64\tmp\factorio-build-g1xler\src\surface\surface.cpp (1370): Surface::update
c:\cygwin64\tmp\factorio-build-g1xler\src\map\map.cpp (1458): Map::updateEntities
c:\cygwin64\tmp\factorio-build-g1xler\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-g1xler\src\scenario\scenario.cpp (1201): Scenario::update
c:\cygwin64\tmp\factorio-build-g1xler\src\mainloop.cpp (1146): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-g1xler\src\mainloop.cpp (1013): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-g1xler\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *>,std::default_delete<std::tuple<void (__cdecl RazerChromaController::*)(void),RazerChromaController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F8886A1842)
000007F8886A1842 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007F8897FDF11)
000007F8897FDF11 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
4851.665 Error CrashHandler.cpp:177: Map tick at moment of crash: 3011799
4851.665 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
crash-2019-05-17.log
(23.18 KiB) Downloaded 3 times
Author of: Hand Crank Generator, Screenshot Hotkey 2.0
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.

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