Hi,
Vanilla only has one electric turret and it fires a continuous beam, so this won't have come up in unmodded play.
When you mouse-over any electric entity, you're shown its energy consumption rate. The rate shown is assumed to be for continuous operation. This holds for vanilla laser turrets - because the beam fires continuously until everyone is extra crispy pizza, and its input flow limit can keep up with the cost of firing, it's an accurate report of the energy usage.
I have a turret set up with a very large energy buffer, limitless "energy ammo" which costs a lot of MJ per shot, and a restricted input flow limit. This means that when mobs come into range, the turret is able to fire a quick volley of shots initially, but is then "throttled" by the flow limit, firing much more slowly. The initial volley speed is determined by the turret's cooldown time, but when the buffer runs dry, further shots are limited by the energy flow limit.
It works really well except that the energy usage reported ignores the flow limit completely. Instead, the right-side info panel assumes that the turret can fire at the cooldown rate forever. The energy use reported is therefore vast - the way I have it set up, it's about 8 times as much as it should be. The turret never consumes that number of megawatts under any circumstance - it can't, because the input flow limit determines the maximum amount of power it can draw from the network.
Suggestion: when reporting energy usage for entities, show the lower of either (a) continuous running, which for most machines is just energy_usage * crafting_speed or whatever, but for electric turrets is derived from the ammo type and cooldown in the attack parameters; or (b) the input flow limit rate.
[0.17.34] Minor/cosmetic - energy consumption entity info wrong/misleading for modded electric turrets
This subforum contains all the issues which we already resolved.
- Deadlock989
- Smart Inserter
- Posts: 2528
- Joined: Fri Nov 06, 2015 7:41 pm
Return to “Resolved Problems and Bugs”
Jump to
- General
- ↳ Releases
- ↳ News
- ↳ General discussion
- ↳ Multiplayer
- ↳ Find Servers / Tools / Guides
- ↳ Show your Creations
- ↳ Videos
- ↳ Combinator Creations
- ↳ Mechanical Throughput Magic (circuit-free)
- ↳ Railway Setups
- ↳ Energy Production
- ↳ Medium/Big/Gigantic Sized Structures
- ↳ Fan Art
- ↳ Gameplay Help
- ↳ Spread the Word
- ↳ Off topic
- ↳ This Forum
- ↳ Celebration Party
- Support
- ↳ Gameplay Help
- ↳ Discover Factorio Wiki
- ↳ Discover Others Creations
- ↳ Discover Mods
- ↳ Discover Tools Around Factorio
- ↳ Technical Help
- ↳ Bug Reports
- ↳ Resolved for the next release
- ↳ Fixed for 2.0
- ↳ Assigned
- ↳ Not a bug
- ↳ Pending
- ↳ 1 / 0 magic
- ↳ Duplicates
- ↳ Minor issues
- ↳ Desyncs with mods
- ↳ Won't fix.
- ↳ Resolved Problems and Bugs
- Factorio Direction
- ↳ Ideas and Suggestions
- ↳ Outdated/Not implemented
- ↳ Frequently Suggested / Link Collections
- ↳ Implemented Suggestions
- ↳ Implemented in 2.0
- ↳ Development Proposals
- ↳ Balancing
- Contributions
- ↳ Mods
- ↳ Download mods
- ↳ Mod portal Discussion
- ↳ Mods
- ↳ Mod Packs / Libs / Special Interest
- ↳ 5dim's mod
- ↳ Angels Mods
- ↳ Atomic Power
- ↳ Bob's mods
- ↳ DyWorld
- ↳ F.A.R.L
- ↳ Fentus Challenge & Tool Mods
- ↳ Logistic Train Network
- ↳ MoMods
- ↳ Reika's Mods
- ↳ Resource Spawner Overhaul
- ↳ Yuoki Industries
- ↳ PyMods
- ↳ Questions, reviews and ratings
- ↳ Modding Discussions
- ↳ Modding discussion
- ↳ Modding help
- ↳ Ideas and Requests For Mods
- ↳ Modding interface requests
- ↳ Implemented mod requests
- ↳ Implemented for 2.0
- ↳ Already exists
- ↳ Won't implement
- ↳ Documentation Improvement Requests
- ↳ Resolved Requests
- ↳ Development tools
- ↳ Tools
- ↳ Mod and installation managers
- ↳ Cheatsheets / Calculators / Viewers
- ↳ Development tools
- ↳ Special interest mods and libraries
- ↳ Modding Development
- ↳ Multiplayer / Dedicated Server
- ↳ Multiplayer Board
- ↳ Archive
- ↳ Maps and Scenarios
- ↳ Translations
- ↳ Texture Packs
- ↳ Fan Art
- ↳ Wiki Talk
- ↳ To be sorted
- ↳ Campaign / Scenario suggestions