For clarity I made this screenshot with a custom, transparent frame and active debug overlay. On the right you can see the copper ore tooltip. The invisible border coincides with the lower border of the underlying flow (not created by me, it is part of gui.left).
A single line of lua code is enough to reproduce the issue:
Code: Select all
/c game.player.gui.left.add{type="frame"}.style.height = 1000
Edit: The screenshots were taken at a resolution of 1920x1080 at 100% UI scale. The issue is present for other setups, too, but might require a larger frame.