[0.10.6] Segfault with construction robots

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sillyfly
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[0.10.6] Segfault with construction robots

Post by sillyfly »

I just encountered a segfault in 0.10.6 - the situation was this -
I designated an assembly machine to be deconstructed, but it had a lot of construction materials still in it. To speed up the process I manually took all the steel out of it, about the same time a construction robot came to do the same (I assume), which caused the game to crash immediately.
I couldn't reproduce, so maybe there was something else to be done, but I can't recall. Maybe it's just about the timing.

If it matters - the recipe was set to Engine Unit.
My system is Linux 64 bit.
kovarex
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Re: [0.10.6] Segfault with construction robots

Post by kovarex »

Thank you for the report, it happened when the tooltip of the item was opened, and the assembling machine was deconstructed.

Fixed for 0.10.7
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