I just encountered a segfault in 0.10.6 - the situation was this -
I designated an assembly machine to be deconstructed, but it had a lot of construction materials still in it. To speed up the process I manually took all the steel out of it, about the same time a construction robot came to do the same (I assume), which caused the game to crash immediately.
I couldn't reproduce, so maybe there was something else to be done, but I can't recall. Maybe it's just about the timing.
If it matters - the recipe was set to Engine Unit.
My system is Linux 64 bit.
[0.10.6] Segfault with construction robots
Re: [0.10.6] Segfault with construction robots
Thank you for the report, it happened when the tooltip of the item was opened, and the assembling machine was deconstructed.
Fixed for 0.10.7
Fixed for 0.10.7