Teleporting entities doesn't update beacons/loaders. For example, if you put a chest down next to a loader and then teleport it away, the loader will still load/unload the chest no matter where it is on the map. Similarly if you teleport an entity outside the range of a beacon, it doesn't lose the effect that the beacon provided.
if This is not a bug can we get a method to force it to update that doesn't involve destroying and replacing?
Thanks!
[kovarex] Teleportation doesn't update entity connections
Re: [kovarex] Teleportation doesn't update entity connections
I added LuaEntity::update_connections that is doing exactly that.
It could be done automatically, but it would drain the performance.
It could be done automatically, but it would drain the performance.
Re: [kovarex] Teleportation doesn't update entity connections
Best devs ever!