[15.10] crash during startup

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Dupl3xxx
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[15.10] crash during startup

Post by Dupl3xxx »

Started the game via steam after being away for aprox 1h. The game was running 15.10 before I was away. When launching, the game took a lot longer than usual, more so for being run from a RAM disk. After about 5min, I closed the window. The loading-bar was at about 45% at that time. Log attached.
Attachments
factorio-current.log
(7.34 KiB) Downloaded 151 times
Loewchen
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Re: [15.10] crash during startup

Post by Loewchen »

Code: Select all

   0.002 2017-05-12 20:26:20; Factorio 0.15.10 (build 29654, win64, steam)
   0.002 Operating system: Windows 10 (version 1607) 
   0.002 Program arguments: "Z:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: Z:/SteamLibrary/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/kimle/AppData/Roaming/Factorio
   0.002 Binaries path: Z:/SteamLibrary/steamapps/common/Factorio/bin
   0.009 System info: [CPU:        Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 12 cores, RAM: 65452MB]
   0.009 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 120.681%] [MultiSampling: X 8] [Screen: 0]
   0.011 Available display adapters: 5
   0.011  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 Fury Series {0x80005, [0,0], 2560x1600, 32bit, 60Hz}
   0.011  [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 Fury Series {0x80001, [2560,-517], 1440x2560, 32bit, 60Hz}
   0.011  [2]: \\.\DISPLAY3 - AMD Radeon (TM) R9 Fury Series {0x8080001, [5440,64], 1920x1080, 32bit, 60Hz}
   0.011  [6]: \\.\DISPLAY7 - AMD Radeon HD 7700 Series {0x8000001, [-2560,128], 2560x1600, 32bit, 60Hz}
   0.011  [7]: \\.\DISPLAY8 - AMD Radeon HD 7700 Series {0x01, [4000,-659], 1440x2560, 32bit, 60Hz}
   0.012 Create display on adapter 0. Size 1280x720 at position [630, 422].
   0.095 D3DPRESENT_PARAMETERS: fmt=0x16{0x17}; w=1280,h=720,Hz=0; ads=0;pi=-2147483648;ms=1;swap=1;flags=0
   0.095 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.114 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.122 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.139 D3DPRESENT_PARAMETERS: fmt=0x16{0x17}; w=1280,h=720,Hz=0; ads=1;pi=-2147483648;ms=1;swap=1;flags=0
   0.139 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.148 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.156 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.174 D3DPRESENT_PARAMETERS: fmt=0x16{0x17}; w=1280,h=720,Hz=0; ads=1;pi=-2147483648;ms=1;swap=1;flags=0
   0.174 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.182 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.191 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.206 D3DPRESENT_PARAMETERS: fmt=0x16{0x17}; w=1280,h=720,Hz=0; ads=1;pi=-2147483648;ms=1;swap=1;flags=0
   0.206 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.214 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.222 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.237 D3DPRESENT_PARAMETERS: fmt=0x17{0xd}; w=1280,h=720,Hz=0; ads=0;pi=-2147483648;ms=1;swap=1;flags=0
   0.237 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.246 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.258 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.272 D3DPRESENT_PARAMETERS: fmt=0x17{0xd}; w=1280,h=720,Hz=0; ads=1;pi=-2147483648;ms=1;swap=1;flags=0
   0.272 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.284 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.293 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.307 D3DPRESENT_PARAMETERS: fmt=0x17{0xd}; w=1280,h=720,Hz=0; ads=1;pi=-2147483648;ms=1;swap=1;flags=0
   0.308 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.316 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.324 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.338 D3DPRESENT_PARAMETERS: fmt=0x17{0xd}; w=1280,h=720,Hz=0; ads=1;pi=-2147483648;ms=1;swap=1;flags=0
   0.338 CreateDevice(HAL, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.346 CreateDevice(REF, HARDWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.354 CreateDevice(REF, SOFTWARE_VERTEXPROCESSING) failed: D3DERR_INVALIDCALL[-2005530516]
   0.395 Initialised Direct3D:[0] AMD Radeon (TM) R9 Fury Series; driver: aticfx64.dll 21.19.519.2
   0.398     Video memory size (dedicated video/dedicated system/shared system/available): 4072/0/32726/4092 MB
   0.464 DSound: Starting _dsound_update thread
   0.464 DSound: Enter _dsound_update; tid=12284
   0.465 Device reset internal.
   0.476 Desktop composition is active.
   0.476 Graphics settings preset: very-high
   0.476 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   0.558 Loading mod core 0.0.0 (data.lua)
   0.566 Loading mod base 0.15.10 (data.lua)
   0.673 Loading mod base 0.15.10 (data-updates.lua)
   0.748 Checksum for core: 493117188
   0.748 Checksum of base: 3607179770
   0.873 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1494609381
   0.873 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   0.957 Loaded shader file Z:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.957 Loaded shader file Z:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.972 Initial atlas bitmap size is 16384
   0.974 Created atlas bitmap 16384x11192
   0.974 Created atlas bitmap 8192x1920
   0.974 Created atlas bitmap 8192x2028
   0.975 Created atlas bitmap 8192x6718
   0.976 Created atlas bitmap 8192x8179
   0.976 Created atlas bitmap 8192x378
   0.976 Created atlas bitmap 8192x800
   3.875 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m5gomj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m5gomj\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-m5gomj\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6ABDBBF28)
00007FF6ABDBBF28 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB609AB9D)
00007FFDB609AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB6039913)
00007FFDB6039913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB6099CBA)
00007FFDB6099CBA (ntdll): (filename not available): KiUserExceptionDispatcher
   5.307 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
mylan
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Re: [15.10] crash during startup

Post by mylan »

Just update to 0.15.10 a got the same issue on mac. Game crashes during startup (41% Loading sprites...)

Code: Select all

   0.001 2017-05-12 21:41:33; Factorio 0.15.10 (build 29654, mac, alpha)
   0.001 Operating system: Mac OS X 10.12.5
   0.001 Program arguments: "/Applications/factorio.app" "-psn_0_14011740" 
   0.001 Read data path: /Applications/factorio.app/Contents/data
   0.001 Write data path: /Users/mylan/Library/Application Support/factorio
   0.001 Binaries path: /
   0.008 System info: [CPU:       Intel(R) Core(TM) i7-3615QM CPU @ 2.30GHz, 8 cores, RAM: 8192MB]
   0.015 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.015 Available display adapters: 1
   0.015  [0]: resolution 1680x1050px at [0,0]
   0.015 Create display on adapter 0. Size 1280x720 at position [190, 147].
   0.203 Initialised OpenGL:[0] NVIDIA GeForce GT 650M OpenGL Engine; driver: 2.1 NVIDIA-10.17.5 355.10.05.45f01
   0.281 Graphics settings preset: medium
   0.281 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 89%] [DXT: false]
   0.357 Loading mod core 0.0.0 (data.lua)
   0.375 Loading mod base 0.15.10 (data.lua)
   0.526 Loading mod base 0.15.10 (data-updates.lua)
   0.674 Checksum for core: 493117188
   0.675 Checksum of base: 3607179770
   0.865 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1494616846
   0.865 Info PlayerData.cpp:63: Cloud player-data.json unavailable
   0.997 Loaded shader file /Applications/factorio.app/Contents/data/core/graphics/shaders/game.glsl
   0.998 Loaded shader file /Applications/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
   1.013 Initial atlas bitmap size is 16384
   1.023 Created atlas bitmap 16384x11199
   1.024 Created atlas bitmap 8192x1920
   1.024 Created atlas bitmap 8192x2028
   1.026 Created atlas bitmap 8192x6718
   1.031 Created atlas bitmap 8192x8158
   1.031 Created atlas bitmap 4877x309
   1.032 Created atlas bitmap 8192x800
   6.207 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x0000000100893d42 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:408)
#1  0x0000000100884d8d in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2  0x0000000100884d1e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3  0x00007fffe6551b3a in 0x00007fffe6551b3a
#4  0x0000000000000003 in 0x00000003 (in factorio)
#5  0x00007fffcbf31da6 in 0x00007fffcbf31da6
#6  0x00007fffcbf35852 in 0x00007fffcbf35852
#7  0x00007fffcbd0e884 in 0x00007fffcbd0e884
#8  0x00007fffcbd0dac6 in 0x00007fffcbd0dac6
#9  0x00007fffcbf3249a in 0x00007fffcbf3249a
#10 0x00007fffcbd07818 in 0x00007fffcbd07818
#11 0x00007fffcbd07a5b in 0x00007fffcbd07a5b
#12 0x00007fffcbd53320 in 0x00007fffcbd53320
#13 0x00007fffcbd3c6e3 in 0x00007fffcbd3c6e3
#14 0x000000010b290965 in 0x000000010b290965
#15 0x000000010b260303 in 0x000000010b260303
#16 0x000000010b162b1c in 0x000000010b162b1c
#17 0x0000000100cd8678 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#18 0x0000000100c7a065 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#19 0x00000001003863d2 in Sprite::~Sprite() (in factorio) (Sprite.cpp:336)
#20 0x0000000100342869 in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:443)
#21 0x000000010034486f in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:916)
#22 0x0000000100334f9f in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:983)
#23 0x0000000100331f98 in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:448)
#24 0x00000001006617d2 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:166)
#25 0x000000010065e370 in _al_mangled_main (in factorio) (Main.cpp:902)
#26 0x0000000100d0ab17 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#27 0x00007fffd2055b3d in 0x00007fffd2055b3d
#28 0x00007fffe655b93b in 0x00007fffe655b93b
#29 0x00007fffe655b887 in 0x00007fffe655b887
#30 0x00007fffe655b08d in 0x00007fffe655b08d
  14.725 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
posila
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Re: [15.10] crash during startup

Post by posila »

Dupl3xxx wrote:Started the game via steam after being away for aprox 1h. The game was running 15.10 before I was away. When launching, the game took a lot longer than usual, more so for being run from a RAM disk. After about 5min, I closed the window. The loading-bar was at about 45% at that time. Log attached.
I think something's up with AMD Radeon drivers. From time to time all DirectX9 games (not only Factorio) stop to work and I have to reboot my computer. It started to happen only recently.

@mylan: Could you post log from 0.15.16? I have enabled more logging in this area of code. Post it to new thread, graphical issues on different systems usually have to be solved separately.
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