[0.15.8] segfault while.... not doing much of anything?

Things that has been reported already before.
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dauphin
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[0.15.8] segfault while.... not doing much of anything?

Post by dauphin »

I was flying in my airplane, over land. Surveying for a place to put my first ever nuclear power plant. Up north-east of my coal plant, in the area surrounded on 3 sides by lake. The game froze and then gave the fatal error message.

Code: Select all

   0.000 2017-05-05 13:06:23; Factorio 0.15.7 (build 29468, mac, alpha)
   0.000 Operating system: Mac OS X 10.12.4
   0.000 Program arguments: "/Applications/factorio.app" 
   0.000 Read data path: /Applications/factorio.app/Contents/data
   0.000 Write data path: /Users/peter.gaultney/Library/Application Support/factorio
   0.000 Binaries path: /
   0.006 System info: [CPU: Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz, 8 cores, RAM: 16384MB]
   0.010 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255]
   0.010 Available display adapters: 1
   0.010  [0]: resolution 1680x1050px at [0,0]
   0.010 Create display on adapter 0. Size 1280x720 at position [190, 147].
   1.682 Initialised OpenGL:[0] AMD Radeon R9 M370X OpenGL Engine; driver: 2.1 ATI-1.50.38
   1.952 Graphics settings preset: medium
   1.952 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   2.031 Loading mod core 0.0.0 (data.lua)
   2.040 Loading mod base 0.15.7 (data.lua)
   2.193 Loading mod FARL 1.0.0 (data.lua)
   2.268 Loading mod rso-mod 3.0.1 (data.lua)
   2.340 Loading mod Aircraft 1.3.0 (data.lua)
   2.416 Loading mod armor-pockets 1.0.3 (data.lua)
   2.502 Loading mod Bottleneck 0.6.3 (data.lua)
   2.575 Loading mod radarplus for rso 0.0.4 (data.lua)
   2.661 Loading mod robotarmy 0.3.0 (data.lua)
   2.731 Loading mod upgrade-planner 1.2.16 (data.lua)
   2.805 Loading mod Warehousing v15 0.0.12 (data.lua)
   2.900 Loading mod YARM 0.7.201 (data.lua)
   2.974 Loading mod base 0.15.7 (data-updates.lua)
   3.062 Loading mod FARL 1.0.0 (data-updates.lua)
   3.154 Loading mod rso-mod 3.0.1 (data-updates.lua)
   3.269 Loading mod Aircraft 1.3.0 (data-updates.lua)
   3.342 Loading mod robotarmy 0.3.0 (data-updates.lua)
   3.413 Loading mod Squeak Through 1.1.7 (data-updates.lua)
   3.487 Loading mod FARL 1.0.0 (data-final-fixes.lua)
   3.610 Loading mod long-reach 0.0.7 (data-final-fixes.lua)
   3.685 Loading mod longer-belts-redux 0.15.0 (data-final-fixes.lua)
   3.769 Checksum for core: 3409166051
   3.769 Checksum of base: 3016854039
   3.769 Checksum of FARL: 1993721406
   3.769 Checksum of rso-mod: 1351416498
   3.769 Checksum of Aircraft: 3079211046
   3.769 Checksum of armor-pockets: 3757675110
   3.769 Checksum of AutoDeconstruct: 0
   3.769 Checksum of Bottleneck: 110869948
   3.769 Checksum of long-reach: 3674062281
   3.769 Checksum of longer-belts-redux: 883706356
   3.769 Checksum of radarplus for rso: 910119720
   3.769 Checksum of robotarmy: 1571822871
   3.769 Checksum of Squeak Through: 3430405470
   3.769 Checksum of upgrade-planner: 4269983159
   3.769 Checksum of Warehousing v15: 3377653622
   3.769 Checksum of YARM: 1932353926
   3.888 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe advanced-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.888 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe basic-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.888 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe coal-liquefaction because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.889 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe heavy-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.889 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe kovarex-enrichment-process because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.889 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe light-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.889 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe nuclear-fuel-reprocessing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.890 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe uranium-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.891 Difficulty normal: Technology prerequisite 'gunships' on 'flying-fortress' is redundant as 'jets' already contains it in its prerequisite tree.
   3.891 Difficulty normal: Technology prerequisite 'flying' on 'gunships' is redundant as 'advanced-aerodynamics' already contains it in its prerequisite tree.
   3.891 Difficulty expensive: Technology prerequisite 'gunships' on 'flying-fortress' is redundant as 'jets' already contains it in its prerequisite tree.
   3.891 Difficulty expensive: Technology prerequisite 'flying' on 'gunships' is redundant as 'advanced-aerodynamics' already contains it in its prerequisite tree.
   3.895 Verbose ModManager.cpp:352: Time to load mods: 1.87769
   3.946 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494003275
   3.946 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   4.052 Loaded shader file /Applications/factorio.app/Contents/data/core/graphics/shaders/game.glsl
   4.055 Loaded shader file /Applications/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
   4.069 Initial atlas bitmap size is 16384
   4.085 Created atlas bitmap 16384x16371
   4.085 Created atlas bitmap 16384x2403
   4.085 Created atlas bitmap 4096x4024
   4.085 Created atlas bitmap 4096x3652
  30.040 Sprites loaded
  30.040 Convert atlas 4096x4024 to: trilinear-filtering 
  30.229 Convert atlas 4096x3652 to: mipmap 
  30.383 Loading sounds...
  32.794 Custom inputs active: 3
  32.794 Info Updater.cpp:753: Downloading https://updater.factorio.com/get-available-versions?username=dauphin&token=<private>&apiVersion=2
  33.213 1 packages available to download (experimental updates enabled).
  33.261 Factorio initialised
  60.437 Info Updater.cpp:753: Downloading https://updater.factorio.com/get-download-link?username=dauphin&token=<private>&package=core-mac&from=0.15.7&to=0.15.8&isTarget=true&apiVersion=2
  60.649 Info Updater.cpp:232: Downloading http://us1.factorio.com/updates/core-mac-0.15.7-0.15.8-update.zip?key=wKYBMT4xlMUXARaoHv0EDw&expires=1494007673 to /Users/peter.gaultney/Library/Application Support/factorio/temp/core-mac-0.15.7-0.15.8-update.zip
  63.386 Info Updater.cpp:243:  => 200
  64.477 Info Updater.cpp:384: Applying update /Users/peter.gaultney/Library/Application Support/factorio/temp/core-mac-0.15.7-0.15.8-update.zip
  65.472 Info AppManager.cpp:760: Restarting Factorio
  65.991 Goodbye
   0.000 2017-05-05 13:07:29; Factorio 0.15.8 (build 29493, mac, alpha)
   0.000 Operating system: Mac OS X 10.12.4
   0.000 Not rotating logs.
   0.000 Program arguments: "/Applications/factorio.app" "--autoupdate-finished" 
   0.000 Read data path: /Applications/factorio.app/Contents/data
   0.000 Write data path: /Users/peter.gaultney/Library/Application Support/factorio
   0.000 Binaries path: /
   0.009 System info: [CPU: Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz, 8 cores, RAM: 16384MB]
   0.014 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255]
   0.014 Available display adapters: 1
   0.014  [0]: resolution 1680x1050px at [0,0]
   0.014 Create display on adapter 0. Size 1280x720 at position [190, 147].
   1.033 Initialised OpenGL:[0] AMD Radeon R9 M370X OpenGL Engine; driver: 2.1 ATI-1.50.38
   1.246 Graphics settings preset: medium
   1.246 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   1.349 Loading mod core 0.0.0 (data.lua)
   1.361 Loading mod base 0.15.8 (data.lua)
   1.504 Loading mod FARL 1.0.0 (data.lua)
   1.572 Loading mod rso-mod 3.0.1 (data.lua)
   1.648 Loading mod Aircraft 1.3.0 (data.lua)
   1.718 Loading mod armor-pockets 1.0.3 (data.lua)
   1.789 Loading mod Bottleneck 0.6.3 (data.lua)
   1.888 Loading mod radarplus for rso 0.0.4 (data.lua)
   1.955 Loading mod robotarmy 0.3.0 (data.lua)
   2.027 Loading mod upgrade-planner 1.2.16 (data.lua)
   2.123 Loading mod Warehousing v15 0.0.12 (data.lua)
   2.195 Loading mod YARM 0.7.201 (data.lua)
   2.296 Loading mod base 0.15.8 (data-updates.lua)
   2.384 Loading mod FARL 1.0.0 (data-updates.lua)
   2.459 Loading mod rso-mod 3.0.1 (data-updates.lua)
   2.568 Loading mod Aircraft 1.3.0 (data-updates.lua)
   2.641 Loading mod robotarmy 0.3.0 (data-updates.lua)
   2.722 Loading mod Squeak Through 1.1.7 (data-updates.lua)
   2.789 Loading mod FARL 1.0.0 (data-final-fixes.lua)
   2.919 Loading mod long-reach 0.0.7 (data-final-fixes.lua)
   2.990 Loading mod longer-belts-redux 0.15.0 (data-final-fixes.lua)
   3.062 Checksum for core: 3409166051
   3.062 Checksum of base: 3769930138
   3.063 Checksum of FARL: 1993721406
   3.063 Checksum of rso-mod: 1351416498
   3.063 Checksum of Aircraft: 3079211046
   3.063 Checksum of armor-pockets: 3757675110
   3.063 Checksum of AutoDeconstruct: 0
   3.063 Checksum of Bottleneck: 110869948
   3.063 Checksum of long-reach: 3674062281
   3.063 Checksum of longer-belts-redux: 883706356
   3.063 Checksum of radarplus for rso: 910119720
   3.063 Checksum of robotarmy: 1571822871
   3.063 Checksum of Squeak Through: 3430405470
   3.063 Checksum of upgrade-planner: 4269983159
   3.063 Checksum of Warehousing v15: 3377653622
   3.063 Checksum of YARM: 1932353926
   3.196 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe advanced-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.196 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe basic-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.196 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe coal-liquefaction because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.197 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe heavy-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.197 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe kovarex-enrichment-process because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.197 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe light-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.197 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe nuclear-fuel-reprocessing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.198 Verbose RecipePrototype.cpp:289: Couldn't deduce localised-name from main product for recipe uranium-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
   3.200 Difficulty normal: Technology prerequisite 'gunships' on 'flying-fortress' is redundant as 'jets' already contains it in its prerequisite tree.
   3.200 Difficulty normal: Technology prerequisite 'flying' on 'gunships' is redundant as 'advanced-aerodynamics' already contains it in its prerequisite tree.
   3.200 Difficulty expensive: Technology prerequisite 'gunships' on 'flying-fortress' is redundant as 'jets' already contains it in its prerequisite tree.
   3.200 Difficulty expensive: Technology prerequisite 'flying' on 'gunships' is redundant as 'advanced-aerodynamics' already contains it in its prerequisite tree.
   3.207 Verbose ModManager.cpp:352: Time to load mods: 1.88221
   3.289 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494007648
   3.289 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   3.411 Loaded shader file /Applications/factorio.app/Contents/data/core/graphics/shaders/game.glsl
   3.413 Loaded shader file /Applications/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
   3.420 Crop bitmaps.
  18.965 Initial atlas bitmap size is 16384
  18.983 Created atlas bitmap 16384x16371
  18.983 Created atlas bitmap 16384x2403
  18.983 Created atlas bitmap 4096x4024
  18.983 Created atlas bitmap 4096x3652
  42.981 Sprites loaded
  42.981 Convert atlas 4096x4024 to: trilinear-filtering 
  43.170 Convert atlas 4096x3652 to: mipmap 
  43.335 Loading sounds...
  45.680 Custom inputs active: 3
  45.682 Info Updater.cpp:753: Downloading https://updater.factorio.com/get-available-versions?username=dauphin&token=<private>&apiVersion=2
  46.045 0 packages available to download (experimental updates enabled).
  46.107 Factorio initialised
 182.403 Loading map /Users/peter.gaultney/Library/Application Support/factorio/saves/05_nuclear1hr.zip: 18657856 bytes.
 182.404 Error FileUtil.cpp:291: Can't remove /Users/peter.gaultney/Library/Application Support/factorio/temp/currently-playing: No such file or directory
 182.417 Loading Level.dat: 42528951 bytes.
 182.423 Info Scenario.cpp:133: Map version 0.15.7-2
 183.622 Verbose BlueprintLibrary.cpp:189: Loaded library shelves:
 183.622 Verbose BlueprintLibrary.cpp:672: Game shelf: playerIndex = 65535, nextRecordID = 15; timestamp = 1493331504; records: (id: 65535, 14; label: "Game 5", preview: false, empty: false; book [id: 65535, 1; label: "", preview: false, empty: false] [id: 65535, 2; label: "early game furnace", preview: false, empty: false] [id: 65535, 3; label: "", preview: false, empty: false] [id: 65535, 4; label: "", preview: false, empty: false] [id: 65535, 5; label: "", preview: false, empty: false] [id: 65535, 6; label: "", preview: false, empty: false] [id: 65535, 7; label: "", preview: false, empty: false] [id: 65535, 8; label: "", preview: false, empty: false] [id: 65535, 9; label: "", preview: false, empty: false] [id: 65535, 10; label: "", preview: false, empty: false] [id: 65535, 11; label: "", preview: false, empty: false] [id: 65535, 12; label: "", preview: false, empty: false] [id: 65535, 13; label: "", preview: false, empty: false])
 183.622 Verbose BlueprintLibrary.cpp:674: Player shelf: playerIndex = 0, nextRecordID = 54; timestamp = 1493941864; records: (id: 0, 0; label: "Game 4", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 3; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false] [id: 0, 11; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "", preview: false, empty: false] [id: 0, 22; label: "", preview: false, empty: false] [id: 0, 23; label: "", preview: false, empty: false] [id: 0, 24; label: "", preview: false, empty: false] [id: 0, 25; label: "", preview: false, empty: false] [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "", preview: false, empty: false] [id: 0, 28; label: "", preview: false, empty: false]) (id: 0, 53; label: "Game 4 non bobs", preview: false, empty: false; book [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] [id: 0, 38; label: "", preview: false, empty: false] [id: 0, 39; label: "", preview: false, empty: false] [id: 0, 40; label: "", preview: false, empty: false] [id: 0, 41; label: "", preview: false, empty: false] [id: 0, 42; label: "", preview: false, empty: false] [id: 0, 43; label: "", preview: false, empty: false] [id: 0, 44; label: "", preview: false, empty: false] [id: 0, 45; label: "", preview: false, empty: false] [id: 0, 46; label: "", preview: false, empty: false] [id: 0, 47; label: "", preview: false, empty: false] [id: 0, 48; label: "", preview: false, empty: false] [id: 0, 49; label: "", preview: false, empty: false] [id: 0, 50; label: "", preview: false, empty: false] [id: 0, 51; label: "", preview: false, empty: false] [id: 0, 52; label: "", preview: false, empty: false]) (id: 0, 33; label: "early game things", preview: false, empty: false; book [id: 0, 30; label: "early game furnace", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false])
 183.632 Verbose Scenario.cpp:147: Loading level.dat finished.
 183.860 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 54; timestamp = 1493941864; records: (id: 0, 0; label: "Game 4", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false] [id: 0, 2; label: "", preview: false, empty: false] [id: 0, 3; label: "", preview: false, empty: false] [id: 0, 4; label: "", preview: false, empty: false] [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 6; label: "", preview: false, empty: false] [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 9; label: "", preview: false, empty: false] [id: 0, 10; label: "", preview: false, empty: false] [id: 0, 11; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 13; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "", preview: false, empty: false] [id: 0, 22; label: "", preview: false, empty: false] [id: 0, 23; label: "", preview: false, empty: false] [id: 0, 24; label: "", preview: false, empty: false] [id: 0, 25; label: "", preview: false, empty: false] [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "", preview: false, empty: false] [id: 0, 28; label: "", preview: false, empty: false]) (id: 0, 53; label: "Game 4 non bobs", preview: false, empty: false; book [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] [id: 0, 38; label: "", preview: false, empty: false] [id: 0, 39; label: "", preview: false, empty: false] [id: 0, 40; label: "", preview: false, empty: false] [id: 0, 41; label: "", preview: false, empty: false] [id: 0, 42; label: "", preview: false, empty: false] [id: 0, 43; label: "", preview: false, empty: false] [id: 0, 44; label: "", preview: false, empty: false] [id: 0, 45; label: "", preview: false, empty: false] [id: 0, 46; label: "", preview: false, empty: false] [id: 0, 47; label: "", preview: false, empty: false] [id: 0, 48; label: "", preview: false, empty: false] [id: 0, 49; label: "", preview: false, empty: false] [id: 0, 50; label: "", preview: false, empty: false] [id: 0, 51; label: "", preview: false, empty: false] [id: 0, 52; label: "", preview: false, empty: false]) (id: 0, 33; label: "early game things", preview: false, empty: false; book [id: 0, 30; label: "early game furnace", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false])
 183.866 Loading script.dat: 592703 bytes.
 183.869 Checksum for script /Users/peter.gaultney/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
 183.878 Checksum for script __FARL__/control.lua: 1346902889
 183.887 Checksum for script __rso-mod__/control.lua: 256208568
 183.888 Checksum for script __armor-pockets__/control.lua: 1708931747
 183.889 Checksum for script __AutoDeconstruct__/control.lua: 3034658017
 183.891 Checksum for script __Bottleneck__/control.lua: 2468296750
 183.900 Checksum for script __robotarmy__/control.lua: 3018291748
 183.902 Checksum for script __upgrade-planner__/control.lua: 552060856
 183.903 Checksum for script __Warehousing v15__/control.lua: 909395249
 183.906 Checksum for script __YARM__/control.lua: 2843374674
 184.847 Verbose Scenario.cpp:244: Map setup finished.
 197.841 Verbose Scenario.cpp:485: Saving game as /Users/peter.gaultney/Library/Application Support/factorio/saves/_autosave3
 199.165 Verbose Scenario.cpp:576: Time to save game: 1.32364
 346.444 Verbose Scenario.cpp:485: Saving game as /Users/peter.gaultney/Library/Application Support/factorio/saves/_autosave1
 347.734 Verbose Scenario.cpp:576: Time to save game: 1.29023
1039.063 Verbose Scenario.cpp:485: Saving game as /Users/peter.gaultney/Library/Application Support/factorio/saves/_autosave2
1040.350 Verbose Scenario.cpp:576: Time to save game: 1.28745
1083.655 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x00000001008890f2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:408)
#1  0x000000010087aa9d in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2  0x000000010087aa2e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3  0x00007fffa0a61b3a in 0x00007fffa0a61b3a
#4  0x000000010257c200 in 0x000000010257c200 (in factorio)
#5  0x00000001001a19c8 in Character::drawHelperVisualisations(DrawQueue&) const (in factorio) (Character.cpp:1159)
#6  0x00000001001891ae in Car::draw(DrawQueue&) const (in factorio) (Car.cpp:356)
#7  0x0000000100428a59 in EntityButton::draw(DrawQueue&, RenderParameters&, agui::Point const&) (in factorio) (vector:640)
#8  0x0000000100429056 in EntityButton::paintComponent(agui::PaintEvent const&, agui::Point const&) (in factorio) (EntityButton.cpp:145)
#9  0x0000000100c15696 in agui::Widget::_recursivePaintChildren(agui::Widget*, bool, agui::Graphics*) (in factorio) + 310
#10 0x0000000100c15777 in agui::Widget::_recursivePaintChildren(agui::Widget*, bool, agui::Graphics*) (in factorio) + 535
#11 0x0000000100c15717 in agui::Widget::_recursivePaintChildren(agui::Widget*, bool, agui::Graphics*) (in factorio) + 439
#12 0x0000000100c15777 in agui::Widget::_recursivePaintChildren(agui::Widget*, bool, agui::Graphics*) (in factorio) + 535
#13 0x0000000100c15717 in agui::Widget::_recursivePaintChildren(agui::Widget*, bool, agui::Graphics*) (in factorio) + 439
#14 0x0000000100c15777 in agui::Widget::_recursivePaintChildren(agui::Widget*, bool, agui::Graphics*) (in factorio) + 535
#15 0x0000000100c05a91 in agui::Gui::render() (in factorio) + 65
#16 0x0000000100337e6e in GuiRenderer::prepare() (in factorio) (GuiRenderer.cpp:36)
#17 0x0000000100660da0 in MainLoop::prepare() (in factorio) (MainLoop.cpp:643)
#18 0x00000001006602d1 in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:398)
#19 0x000000010065d9ae in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:227)
#20 0x000000010065a051 in _al_mangled_main (in factorio) (Main.cpp:902)
#21 0x0000000100cfcb47 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#22 0x00007fff8cb11bcd in 0x00007fff8cb11bcd
#23 0x00007fffa0a6b9af in 0x00007fffa0a6b9af
#24 0x00007fffa0a6b8fb in 0x00007fffa0a6b8fb
#25 0x00007fffa0a6b101 in 0x00007fffa0a6b101
1088.796 Error CrashHandler.cpp:106: Map tick at moment of crash: 7526598
1088.796 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I've put the save, the mods, and the log file in this gzipped tar: https://www.dropbox.com/s/95cpmdexqnzvb ... 8.tgz?dl=0


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