[0.9.1] Underground Belt collisions bug

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Tami
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[0.9.1] Underground Belt collisions bug

Post by Tami » Sat Feb 22, 2014 3:37 pm

http://youtu.be/FYpQFnLXpxw

Savegame: https://drive.google.com/file/d/0Bx_pqk ... sp=sharing

The underground belt works for several minutes and then gets randomly stucked

Lotte
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Re: [0.9.1] Underground Belt collisions bug

Post by Lotte » Sat Feb 22, 2014 9:07 pm

Same for me : but not for regular one, only with the tier 2 underground (the red one)

elkar
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Re: [0.9.1] Underground Belt collisions bug

Post by elkar » Sun Feb 23, 2014 12:11 am

Happend to me with blue one (express) others seems to work nicely.

Topas
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Re: [0.9.1] Underground Belt collisions bug

Post by Topas » Sun Feb 23, 2014 4:57 pm

Same here, with tier 2. Works for several minutes after removing the stuck items, then got stuck again.
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Darthlawsuit
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Re: [0.9.1] Underground Belt collisions bug

Post by Darthlawsuit » Sun Feb 23, 2014 6:50 pm

Same Fast underground works for some products but other products it gets stuck on

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rk84
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Re: [0.9.1] Underground Belt collisions bug

Post by rk84 » Mon Feb 24, 2014 9:53 am

It is possible to place two underground belts in same tile and that can block the exit. You can check if there is 2 collision boxes in same tile with F6.
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Tami
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Re: [0.9.1] Underground Belt collisions bug

Post by Tami » Mon Feb 24, 2014 2:50 pm

No, its not. Its randomly 1 lane or 2 lanes blocked, or (very rare) 0 lanes.

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Re: [0.9.1] Underground Belt collisions bug

Post by slpwnd » Mon Feb 24, 2014 4:07 pm

Thanks for the report. This will be fixed for 0.9.2. This is rather annoying bug so if it breaks your factory you can use a hotfix mod (see OP of https://forums.factorio.com/forum/vie ... f=3&t=2479) that temporarily solves the problem.

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