Code: Select all
0.002 2016-03-14 21:05:04; Factorio 0.12.26 (Build 17762, win32)
0.002 Operating system: Windows 7 Service Pack 1
0.002 Program arguments: "C:\Games\Steam\steamapps\common\Factorio\bin\Win32\Factorio.exe"
0.002 Read data path: C:/Games/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/taehl/AppData/Roaming/Factorio
0.002 Binaries path: C:/Games/Steam/steamapps/common/Factorio/bin
0.047 Available display adapters: 1
0.047 [0]: \\.\DISPLAY1 - Mobile Intel(R) 945 Express Chipset Family {0x05, [0,0], 1024x768, 32bit, 60Hz}
0.048 Create display on adapter 0. Size 924x668 at position [40, 32].
0.211 Initialised Direct3D:[0] Mobile Intel(R) 945 Express Chipset Family; driver: igdumd32.dll 8.15.10.1867
0.211 Non-power-of-two texture sizes are NOT SUPPORTED!
0.341 Desktop composition is active.
0.341 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: low] [Light scale: 20%] [Screen: 255]
0.678 Loading mod core 0.0.0 (data.lua)
0.687 Loading mod base 0.12.26 (data.lua)
2.216 Initial atlas bitmap size is 2048
2.232 Created atlas bitmap 2048x239
441.158 Factorio initialised
590.377 Info Scenario.cpp:124: Map version 0.12.26-0
7461.343 Loading map C:/Users\taehl\AppData\Roaming\Factorio\saves\Fasalind01.zip
7461.609 Info Scenario.cpp:124: Map version 0.12.26-0
17176.153 Loading map C:/Users\taehl\AppData\Roaming\Factorio\saves\_autosave3.zip
17176.300 Info Scenario.cpp:124: Map version 0.12.26-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-zmm1pr\libraries\stackwalker\stackwalker.cpp (904): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-zmm1pr\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-zmm1pr\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-zmm1pr\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-zmm1pr\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (366): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\crt0.c (267): __tmainCRTStartup
f:\dd\vctools\crt\crtw32\misc\i386\exsup4.asm (391): _EH4_CallFilterFunc
f:\dd\vctools\crt\crtw32\misc\i386\chandler4.c (360): _except_handler4
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 775171D9)
775171D9 (ntdll): (filename not available): RtlRaiseStatus
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 775171AB)
775171AB (ntdll): (filename not available): RtlRaiseStatus
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77517037)
77517037 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-zmm1pr\src\graphics\spritedraworder.cpp (204): SpriteDrawOrder::renderInternal
c:\cygwin64\tmp\factorio-zmm1pr\src\graphics\spritedraworder.cpp (133): SpriteDrawOrder::render
c:\cygwin64\tmp\factorio-zmm1pr\src\graphics\drawengine.cpp (162): DrawEngine::drawEntities
c:\cygwin64\tmp\factorio-zmm1pr\src\graphics\drawengine.cpp (59): DrawEngine::render
c:\cygwin64\tmp\factorio-zmm1pr\src\graphics\gamerenderer.cpp (151): GameRenderer::render
c:\cygwin64\tmp\factorio-zmm1pr\src\gameview.cpp (778): GameView::render
c:\cygwin64\tmp\factorio-zmm1pr\src\mainloop.cpp (426): MainLoop::render
c:\cygwin64\tmp\factorio-zmm1pr\src\mainloop.cpp (480): MainLoop::tickStep
c:\cygwin64\tmp\factorio-zmm1pr\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-zmm1pr\src\main.cpp (477): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 75B1EF1C)
75B1EF1C (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77533B53)
77533B53 (ntdll): (filename not available): RtlInitializeExceptionChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77533B26)
77533B26 (ntdll): (filename not available): RtlInitializeExceptionChain
18542.472 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.