I'm getting the below crash:
Got it during the game and when I was trying to load the latest save.
Only playing with a few MODS. I was trying to convert Alien Control Station Mod from 11.22 to V12 and think that that might have caused the problem.
I've posted the Save, Log file and below are the mods:
https://www.dropbox.com/s/1429ax4hie05k ... 2.zip?dl=0
Thanks.
[0.12.2] [posila] Crash (TargetDeserialiser::getTarget)
[0.12.2] [posila] Crash (TargetDeserialiser::getTarget)
- Attachments
-
- 1.zip
- Save
- (1.31 MiB) Downloaded 168 times
-
- factorio-current.log
- Log
- (7.68 KiB) Downloaded 169 times
Re: [0.12.2] [posila] Crash (TargetDeserialiser::getTarget)
This seems to be similar issue as in your second report: https://forums.factorio.com/forum/vie ... =7&t=14375
Re: [0.12.2] [posila] Crash (TargetDeserialiser::getTarget)
The crash seems different, since the "Force" error only append to me when I tried to load a game, but it might happen when it was trying to remove a force from a unit and hence the crash.
I'm not sure if it is or not, so I created both posts.
It does seem to be similar to an error I got in 0.12: https://forums.factorio.com/forum/vie ... 11&t=13742
That post has a link to a log and save file.
If you could just look at both and confirm it's the same "Force" error...
While you're at it, does everything look okay with the rest of my Alien Control Code...
I'm not sure if it is or not, so I created both posts.
It does seem to be similar to an error I got in 0.12: https://forums.factorio.com/forum/vie ... 11&t=13742
That post has a link to a log and save file.
If you could just look at both and confirm it's the same "Force" error...
While you're at it, does everything look okay with the rest of my Alien Control Code...
- Attachments
-
- Alien_Control_Station_0.0.1.zip
- ACS
- (400.85 KiB) Downloaded 168 times
Re: [0.12.2] [posila] Crash (TargetDeserialiser::getTarget)
Based on provided crash logs, the issues are the same (exception during game load with subsequent crash).
There were actually two problems, the first one was the corrupted game state and the second one was that it crashed when it tried to unload a map that was not completely loaded. Both should be fixed in next release.
Also the corrupted game state would cause the game to crash eventually anyway. So if you experienced crashes even when playing the game, it is kind of safe to say that it was the same issue.
There were actually two problems, the first one was the corrupted game state and the second one was that it crashed when it tried to unload a map that was not completely loaded. Both should be fixed in next release.
Also the corrupted game state would cause the game to crash eventually anyway. So if you experienced crashes even when playing the game, it is kind of safe to say that it was the same issue.
Re: [0.12.2] [posila] Crash (TargetDeserialiser::getTarget)
Thanks Posila!
Appreciate you guys being on top of these bug and getting fixes out so fast!
Appreciate you guys being on top of these bug and getting fixes out so fast!