[2.0.24] Changing circuit signal quality resets count / other fields

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zig1000
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[2.0.24] Changing circuit signal quality resets count / other fields

Post by zig1000 »

In e.g. a static combinator, pick an item and set the count of it to 2.

Then, change the item's quality.

The count of the item will reset to 1. I expected it to keep its existing value.

Per e.g. https://www.reddit.com/r/factorio/comme ... he_planet/, this also happens for other menus with quality filters as well, resetting all non-quality fields.

This is unexpected and can result in accidentally losing existing configurations.
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