[2.0.21] Construction task for rail ramp never assigned.

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Hares
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[2.0.21] Construction task for rail ramp never assigned.

Post by Hares »

Steps to reproduce: unknown found; see below.
Save file: attached.

Context:
I ordered to deconstruct part of the rail system and then rebuild it with some shift.
However, neither personal robots nor network robots never took the task despite items being available.
Problematic ghosts of ramps
Problematic ghosts of ramps
122867-problematic-ghost.png (2.37 MiB) Viewed 152 times
Note that all 500 personal robots are inactive; 5 rail ramps are in the inventory.
Note that all 500 personal robots are inactive; 5 rail ramps are in the inventory.
122867-player-inventory.png (382.63 KiB) Viewed 152 times
Note that all construction robots are inactive in the bot net too.
Note that all construction robots are inactive in the bot net too.
122867-botnet-stat.png (1.63 MiB) Viewed 152 times
Comment:
Looks like ramps have problems placing when smth is to be deconstructed, the game prohibited for me to place a ramp on Gleba (even with super-force-building) until I removed a crane tree. No video evidence of that remained, will report as a separate issue if occurred again.
Edit: Yep, it does: 122870
Attachments
122867 - Construction robots and rail ramps.zip
(39.22 MiB) Downloaded 3 times
Last edited by Hares on Mon Nov 25, 2024 3:04 pm, edited 2 times in total.
User avatar
Hares
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Posts: 421
Joined: Sat Oct 22, 2022 8:05 pm
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Re: [2.0.21] Construction task for rail ramp never assigned.

Post by Hares »

Update:
Exact steps to reproduce found.
The problem lies in the game's inability to "hotswap" rail support entity with the one built-in to the rail ramp; removal of elevated rail segments is required but not ordered since they also exist in the new blueprint. Same problem might appear when swapping rail ramp to rail support.

During the recording of the issue, noticed that it does not have 100% reproducibility, only about 40% are positives.

Steps to Reproduce:
  1. Import blueprint library attached
  2. Deploy "01 - Straight" blueprint, waiting until its construction
  3. Deploy "02 - To/From Elevated" blueprint directly over it using super-force building
    • Expected: New blueprint is built
    • Actual: New blueprint may be built or not, its quantum state


Video evidence attached
Attachments
2024-11-25 17-57-52.mp4
(5.51 MiB) Downloaded 5 times
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