The vertical hovering of the mech suit, when standing still, still moves the selection range of your character. This makes selections and menus for selections at the edge of this reach behave clumsily.
In the gif, I'm clicking on the chest, but the menu is being closed as my character drifts up and out of it's range.
[2.0.20] Mech's vertical hover causes selections at range to "flicker"
Re: [2.0.20] Mech's vertical hover causes selections at range to "flicker"
Thanks for the report. That is correct. You can move closer.
If you want to get ahold of me I'm almost always on Discord.