[2.0.23] Beacon out of reach for ghost module (insert/entity)
[2.0.23] Beacon out of reach for ghost module (insert/entity)
When using ghost module on a beacon out of character's reach it brings up an error saying it is too far away to reach even though the action is about inserting a ghost request for a module not an actual one.
Re: Beacon out of reach for ghost module
Works flawless for me.
Re: Beacon out of reach for ghost module
I have the same issue, even with assemblers and foundries. If I insert a ghost module from remote view it works fine, but trying to do the same while in character view tells me the entity is out of reach while I'm trying to insert ghost items.
Re: Beacon out of reach for ghost module
A picture says more than a thousand words, so I thought I'd add a visual of what the problem is
- Attachments
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- The result of ctrl-clicking an assembler that is out of reach with ghost modules.
- Screenshot_995.png (501.79 KiB) Viewed 120 times
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- The result of ctrl-clicking an assembler close to the player with ghost modules.
- Screenshot_996.png (519.78 KiB) Viewed 120 times
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- Ctrl-clicking an assembler close to the player with ghost modules.
- Screenshot_994.png (1.13 MiB) Viewed 120 times