running this command to set the platform hidden, and then reading if its hidden both run as expected, but the platform doesn't get hidden from the sidebar:
/c game.player.force.set_surface_hidden(game.player.surface, true)
/c game.print(game.player.force.get_surface_hidden(game.player.surface))
the expected behavior is that it hides the platform from the sidebar, but clicking on an alert or gps ping tags still taking you to view that platform surface.
[2.0.19] a hidden platform still shows in the remote view sidebar
Re: [2.0.19] a hidden platform still shows in the remote view sidebar
Thanks for the report. Platforms were designed to always be visible and as such they do not interact with the hidden surface logic in any way from what I can find.
If you want to get ahold of me I'm almost always on Discord.