Dragging the belt over 1 underground belt works fine, but with more belts strange things happen:
With 2 belts only first half of underground belt is created.
With 3 then the Middle underground belt is shifted to 4th lane? Notice that it changed direction to left.
With 4+ it's getting even more wild. Just watch video.
Ref.: 118942
[2.0.12] Draggin belt over underground belt sideways does not work (MR)
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- Burner Inserter
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[2.0.12] Draggin belt over underground belt sideways does not work (MR)
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- Belt drag werid stuff.mp4
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- Manual Inserter
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Re: [2.0.12]Weird interaction with drag belt over underground belts
Another thing I found to add to this report.
Create an underground belt ghost that goes under something.
Attempt to drag-place the belt & tunnel.
The exit of the underground belt fails to place.
I've tried under a number of things, this seems to fail every time.
The expected behavior is the exit underground is placed.
Create an underground belt ghost that goes under something.
Attempt to drag-place the belt & tunnel.
The exit of the underground belt fails to place.
I've tried under a number of things, this seems to fail every time.
The expected behavior is the exit underground is placed.
Re: [2.0.12]Weird interaction with drag belt over underground belts
Also, dragging over ghost belts places only the first half of the underground belt. This looks related:
- Attachments
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- Screen Recording 2024-10-30 at 07.35.15.mp4
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Re: [2.0.12]Weird interaction with drag belt over underground belts
+1 same, but interestingly, it also tries to do an underground with 5 (even though underground only allows gaps of four) see pic
Re: [2.0.12]Weird interaction with drag belt over underground belts
Also happens if a splitter or belts are between the two undergrounds. (an empty gap works fine)
Re: [2.0.12]Weird interaction with drag belt over underground belts
Interestingly, it seems to work fine if you drag the belt 'backwards' (Not in the direction of movement)
Re: [2.0.12] Draggin belt over underground belt sideways does not work (MR)
Hello, thx for the reports.
These have been fixed in the recent updates.
These have been fixed in the recent updates.