The scenario is zipped and attached.
Code: Select all
31.747 Info GameActionHandler.cpp:5078: UpdateTick (2) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create)
31.750 Error MainLoop.cpp:1391: Exception at tick 2: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_player_promoted (ID 77)
Given surface does not exist anymore.
stack traceback:
[C]: in function 'teleport'
/opt/factorio/temp/currently-playing/pvp.lua:1746: in function 'spectator_join'
/opt/factorio/temp/currently-playing/pvp.lua:1701: in function 'get_eligible_teams'
/opt/factorio/temp/currently-playing/pvp.lua:1516: in function 'choose_joining_gui'
/opt/factorio/temp/currently-playing/pvp.lua:1357: in function 'init_player_gui'
/opt/factorio/temp/currently-playing/pvp.lua:3931: in function 'handler'
__core__/lualib/event_handler.lua:47: in function <__core__/lualib/event_handler.lua:45>
31.750 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_player_promoted (ID 77)
Given surface does not exist anymore.
stack traceback:
[C]: in function 'teleport'
/opt/factorio/temp/currently-playing/pvp.lua:1746: in function 'spectator_join'
/opt/factorio/temp/currently-playing/pvp.lua:1701: in function 'get_eligible_teams'
/opt/factorio/temp/currently-playing/pvp.lua:1516: in function 'choose_joining_gui'
/opt/factorio/temp/currently-playing/pvp.lua:1357: in function 'init_player_gui'
/opt/factorio/temp/currently-playing/pvp.lua:3931: in function 'handler'
__core__/lualib/event_handler.lua:47: in function <__core__/lualib/event_handler.lua:45>"
31.751 Info ServerMultiplayerManager.cpp:814: updateTick(2) changing state from(InGame) to(Failed)
31.763 Quitting: multiplayer error.
31.864 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
31.864 Info ServerMultiplayerManager.cpp:814: updateTick(4294967295) changing state from(Failed) to(Closed)
31.865 Info UDPSocket.cpp:233: Closing socket
31.865 Info UDPSocket.cpp:263: Socket closed
31.865 Info UDPSocket.cpp:233: Closing socket
31.936 Info UDPSocket.cpp:233: Closing socket
31.936 Info UDPSocket.cpp:263: Socket closed
31.939 Goodbye
command terminated with exit code 255