Extremely minor thing.
Given all inserters now have identical filtering options, it seems pointless to me to have all inserters display the tooltip line that reads "Can filter items." when it is not a distinctive piece of information (anymore) and no other items with filtering capability hold this text.
[2.0.20] "Can filter items." in inserter tooltips is unnecessary
Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
With the potential for modded inserters that disable the filtering feature, I'm not sure this is actually redundant information. It would be confusing if filtering inserters were only marked in certain contexts/mod combinations, and more confusing if no distinction was provided when both filtering and non-filtering inserters were available.
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Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
There are a lot of cases of "a mod could create an exception to this," though. I think if the mod creates the exception the onus is generally on the mod to make that clear.robot256 wrote: ↑Mon Nov 25, 2024 1:11 am With the potential for modded inserters that disable the filtering feature, I'm not sure this is actually redundant information. It would be confusing if filtering inserters were only marked in certain contexts/mod combinations, and more confusing if no distinction was provided when both filtering and non-filtering inserters were available.
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Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
Can a mod even alter that spot in the tooltip? Afaik the tooltips were pretty hard-coded and unalterable.Jap2.0 wrote: ↑Mon Nov 25, 2024 1:15 amThere are a lot of cases of "a mod could create an exception to this," though. I think if the mod creates the exception the onus is generally on the mod to make that clear.robot256 wrote: ↑Mon Nov 25, 2024 1:11 am With the potential for modded inserters that disable the filtering feature, I'm not sure this is actually redundant information. It would be confusing if filtering inserters were only marked in certain contexts/mod combinations, and more confusing if no distinction was provided when both filtering and non-filtering inserters were available.
Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
Yes, removing filtering capability from inserter's prototype removes it also from its tooltip:
Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
So the tooltip logic here should be inverted. Filtering is the default that all [vanilla] inserters now follow, so they should get a clean tooltip. Inserters that do not filter should get a line explicitly stating that fact.
Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
(that said, this is more of a suggestion than a bug)
There are 10 types of people: those who get this joke and those who don't.
Re: [2.0.20] "Can filter items." in inserter tooltips is unnecessary
I was going to bring modding up in my post but decided not to for some reason. I agree, exceptions should be on the mod to declare rather than the base game, I think.
Tooltip modifiability within the modding API is definitely for a suggestions thread well beyond my knowledge, wasn't I exactly sure where to put this post but it is currently in the game and feels wrong so "bug" felt like a better description
Tooltip modifiability within the modding API is definitely for a suggestions thread well beyond my knowledge, wasn't I exactly sure where to put this post but it is currently in the game and feels wrong so "bug" felt like a better description