In version 0.16-0.17 were introdused 'catalysts' mechanic. Catalyst is a product of recipe that is also an ingridient. Like coal liquefaction (heavy oil), Kovarex process (235). Catalysts were no longer be shown in production statistics, and that let productivity be used in such recipes - so instead of 41 more U-235 (which is absurd and was never the case) you get 1 more when purple productivity line is filled because other 40 is catalyst.
[2.0.20] version:
But bacteria cultivation doesn't seem to see bacteria as catalysts. Because when purple line fills, a biochamber gives 4 more bacteria, not 3 as it should. Since 1 bacteria is catalyst.
Maybe people forgot to update mechanic of catalysts when a 'natural' productivity was introduced. Not from modules, like of biochamber and other new buildings... So maybe there are others new recipes with this problem I haven't encountered yet.
[2.0.20] Catalysts mechanic doesn't work in biochamber
Post your bugs and problems so we can fix them.
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