[Rseding91] [2.0.19] Desync when holding a spidertron blueprint on space platform

Bugs which we just recently fixed in our development version and will reach you in the next release.
Techjar
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[Rseding91] [2.0.19] Desync when holding a spidertron blueprint on space platform

Post by Techjar »

I pulled out a spidertron blueprint on a space platform by accident, and at some point it caused a desync. Upon attempting to rejoin it immediately desyncs again as I don't have a chance to deselect the blueprint, so I'm effectively banned until I load a previous autosave (thankfully I've got 3 minute autosaves using non-blocking saving, so not much was lost). I've attached a desync report from reproducing it on a minimal save file with no mods. I suspect maybe it has something to do with the blueprint ghost attempting to enter the "void" space beyond the outer area, as it consistently happens if I zoom out and move the blueprint cursor around. Doesn't happen with a normal spidertron ghost, only a blueprint. I included a blueprint in the game blueprints of the save.
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desync-report-2024-11-18_07-09-02.zip
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Rseding91
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Re: [Rseding91] [2.0.19] Desync when holding a spidertron blueprint on space platform

Post by Rseding91 »

Thanks for the report. This is now fixed for the next release.
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