[2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)

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lucyisgamer
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[2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)

Post by lucyisgamer »

Since updating to 2.0, I've been getting random crashes, all with the same log messages (most recent log and memory dump are attached). They have been happening during all phases of the game (I even had one during the initial startup load when booting the game). Despite what the logs may claim, I don't have any controllers connected to my machine.

Sorry for not having a reproducible test case, it's been happening often enough to impede progress but not enough to narrow down a cause. If need be, I can try and attach a debugger to the game while I play.
Attachments
factorio-previous.log
(14.47 KiB) Downloaded 13 times
factorio-dump-previous.dmp
(911.63 KiB) Downloaded 2 times

Biometrix
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Re: [2.0.11] Seemingly random hard crash (possibly SDL related?)

Post by Biometrix »

I WAS randomly crashing before 2.0.8 I think? Several hours then a crash, consistently. Haven't in a day or two, though, since 2.0.8 or 2.0.9 or something like that.

A7x49
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[2.0.11] Game crash - SDL_rawinputjoystick.c

Post by A7x49 »

The game crashed randomly

Merged...
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sa.zip
(4.13 MiB) Downloaded 2 times
factorio-current.log
(20.7 KiB) Downloaded 8 times

Loewchen
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Re: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame

Post by Loewchen »

You could try disconnecting your joystick and disabling steam overlay for factorio.

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