Since updating to 2.0, I've been getting random crashes, all with the same log messages (most recent log and memory dump are attached). They have been happening during all phases of the game (I even had one during the initial startup load when booting the game). Despite what the logs may claim, I don't have any controllers connected to my machine.
Sorry for not having a reproducible test case, it's been happening often enough to impede progress but not enough to narrow down a cause. If need be, I can try and attach a debugger to the game while I play.
[2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
- lucyisgamer
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[2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
- Attachments
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- factorio-previous.log
- (14.47 KiB) Downloaded 21 times
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- factorio-dump-previous.dmp
- (911.63 KiB) Downloaded 7 times
Re: [2.0.11] Seemingly random hard crash (possibly SDL related?)
I WAS randomly crashing before 2.0.8 I think? Several hours then a crash, consistently. Haven't in a day or two, though, since 2.0.8 or 2.0.9 or something like that.
[2.0.11] Game crash - SDL_rawinputjoystick.c
The game crashed randomly
Merged...
Merged...
- Attachments
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- sa.zip
- (4.13 MiB) Downloaded 9 times
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- factorio-current.log
- (20.7 KiB) Downloaded 15 times
Re: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame
You could try disconnecting your joystick and disabling steam overlay for factorio.
- lucyisgamer
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Re: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
I didn't have any controllers connected to begin with, but I can try disabling the Steam Overlay. I can also confirm that this issue still affects 2.0.14.
- lucyisgamer
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Re: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
Tried disabling Steam Overlay (and Steam Input, for good measure) and game still crashes on 2.0.15.