The issue is that I have a train with fluid wagons that is unable to fill more than 400 units per car on any auto setting. If I switch the train to manual it will fill, but each car will be shown as having a different fluid, as they are at different temperatures. this starting occurring when the mod was update to have realistic molten metal temperatures.
This only affects fluid train wagons. All pipes, machines, and tanks regardless of size are unaffected by this.
I brought it up on the mod forum but the current curator of the mod believes this is an issue with the game so I'm also reporting it here in case it is.
Here's the conversation from that post:
lovely_santa wrote: ↑Fri Apr 24, 2020 8:06 pmMy best bet, with keeping the past updates in mind... Are the different fluids in the tanks for example, are they the same temperature? My guess would be they are a bit too cold, and when the train starts filling up, the tank is draining, so new hot fluid enters and the temperature can rise, when it bumps the temperature, the train stops filling? If this is the case, you should report this to the base game, as it is meant to equalize the temperature, so the fluid in the fluid wagon should rise as well, instead of stop filling. I did change the temperature on the smelting fluids to represent real life melting points, as requested on /r/factorio a while back.brysamo wrote: ↑Thu Apr 23, 2020 11:41 pm So I'm experiencing a weird issue with transporting molten glass by train (and honestly I'm not sure if the issue lies within Angel's or Bob's).
1 - Only molten fluids are affected
I thought this was just an issue with molten glass but it was the only molten fluid I was transporting. tried it with a few others and same deal.
2 - My train only fills if I put it to manual. I've tried every auto condition, only manual makes it actually fill. When on auto, it will fill with 400 units, and then stop
3 - The first time I did this it just showed the train as 1 single tank (ie, displayed 400k units when full). Now it shows each wagon separately
https://i.imgur.com/Suf17WT.jpg
4 - Destroying the train and rebuilding it didn't work
5 - Making a brand new train didn't work
6 - Destroying the whole station and all fluid didn't work
7 - The casters on the bottom making glass panes work fine
8 - Getting rid of the petrochem mod didn't work (but before i did that I tried the petrochem wagon, didn't work)
I should also add I'm not running the latest update of Angel's or Bob's because I don't want to reconfigure my factory to deal with RTGs that Bob's added for satellites this late in the game, but to troubleshoot I did update and the issue remained.
This was working perfectly fine when I first built it. I transported millions of units with no issues (there have been a bunch of updates to both Angel's and Bob's since then).